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Nuclear pulse rockets have been proposed as a way to use directly the
energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . |
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