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On Sun, 16 Apr 2006 09:23:22 GMT, in uk.sci.astronomy , Peter Lynch
wrote: On 2006-04-15, wrote: Do you know the escape velocity for the solar system? How much propellant you'd have to burn to attain it with chemical rockets? How long it would take to reach it with ion engines? There's a *reason* that this is strictly fiction. My understanding of escape velocity is that it assumes that it is reached (relatively) quickly) and once the "burn phase" is over there is no more significant force applied in direction of travel. Indeed. Escape velocity is the velocitry an _unpowered_ object needs to be travelling at to escape the gravitational field it is in. Provided you pick the right course /and/ have power to maintain it, you can escape at any speed you like. The reason escape velocity is loved by 1960s genre sci-fi (and therefore most films) is that when you have to carry your chemical propellant, there are huge advantages to high acceleration for a short time. Well, the reason sci-fi films love it is because it makes for good spectacle... :-) The point is that you don't need any particular velocity to escape, just to provide enough extra energy. EV as a concept assumes you need to provide that energy in short order at lift-off, you can just as easily supply it in tiny amounts. Mark McIntyre -- |
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JRS: In article , dated Sun, 16 Apr
2006 09:23:22 remote, seen in news:uk.sci.astronomy, Peter Lynch posted : On 2006-04-15, wrote: Do you know the escape velocity for the solar system? If the OP had not cross-posted to so many newsgroups, his article would have been auto-killed by fewer people. The escape velocity for the Solar System is as low as one likes, provided that one starts from far enough out and is not significantly influenced by outside bodies. The escape velocity from any point within the Solar System (outside Sol, and ignoring nearby planets, moons, etc.) is Root2 times the circular orbit speed at that point; and, for Earth, that speed is two pi AU per year which I think is nearly 30 km/s. But if escaping from circular orbit, one only needs to add (Root2-1) * circular speed. Orbit calculators in gravity2.htm; travel calculators in astron-3.htm; enter via URL:http://www.merlyn.demon.co.uk/astron-1.htm. -- © John Stockton, Surrey, UK. Turnpike v4.00 MIME. © Web URL:http://www.merlyn.demon.co.uk/ - FAQqish topics, acronyms & links; Astro stuff via astron-1.htm, gravity0.htm ; quotings.htm, pascal.htm, etc. No Encoding. Quotes before replies. Snip well. Write clearly. Don't Mail News. |
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