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So... for the moment, we have a goal of returning to the Moon. Let's
talk about the mode decision this time around. Does anyone think that the state of the art has advanced such that a CEV would be able to land without using a crasher stage? Apollo went the route of making the landers really, really light and fragile, reducing to the absolute the mass that had to go all the way to the surface. Wouldn't you need something like a crasher stage to land the kind of large, structurally strong elements you'd need when putting an outpost together? At least, assuming that you're going to assemble this craft with relatively few launches... (Remember, the outpost modules will almost definitely have to be buried in the regolith to provide solar flare protection, so not only will they have to be strong enough to handle the pressure of dirt piled onto them, you'll also need to send along something like a bulldozer, to dig the holes in the ground in which you'll bury the modules. That's a lot of mass you HAVE TO land -- do you think you'll need crasher stages to land all that mass?) I recall how ungainly and unwieldy the Apollo designers found the crasher stage concept to be. And how difficult they felt it would be to land a CSM on the moon. Do we have better ideas now that would make landing a CEV that will be even larger and more massive easier than landing a CSM would have been 35 years ago? What about crew stations -- do we land the crew flat on their backs? Do we give up the idea of actually eyeballing the approach? Do we build a "porch" onto the CEV and let the poor pilot crawl outside onto it so he/she can see while landing? And how would that apply to a landing on a planet with an atmosphere, like Mars? Maybe a combination of EOR and LOR is the ticket this time around? Putting an expedition craft together in LEO that includes both a lander stage and an orbital outpost? And another mode issue -- if we use an LOR mode, do we design the lander and the mission such that the crew is going to stay on the surface while the orbital craft returns to Earth? Sort of leaves you without a crew escape vehicle (though "escape" is a touch more problematic from a quarter of a million miles away), but it *does* mean that you can't get a surface crew back to Earth until/unless you can send a new "transport" back to lunar orbit. I would think you want a mission profile that first goes into lunar orbit and then descends to the surface. Aren't the options for landing sites on a direct ascent trajectory awfully limited? The Russians kept sending things to the Sea of Fertility because it was one of the few places they could reach on a DA trajectory, IIRC... do we want to limit the available landing sites by skipping orbital insertion? For that matter, what type of profile lets you land near the South Pole, anyway? I'm pretty sure that they're interested in trying that, so they can get some lunar water to use for a variety of things. And during Apollo, going as far south as Tycho was supposedly so difficult that your landed LM weight would have to have been something like *thousands* of pounds less than for the J missions they flew. How much more of a landed- weight penalty do you incur landing near the Aitken Basin massifs? It just seems to me that if you're going to design the CEV to be a multi-mission vehicle, you have to decide whether or not it's going to be a part of the landing stage. And if it is, does it *really* make sense to take your heatshield and earth-return hardware all the way to the luanr surface and back? While creating a craft that goes to a destination, lands, takes off again, and comes back home (all by itself, without added modules) appeals on an emotional level, I just think that there were some good reasons behind the original LOR mode decision. Why buy the necessity of sending all the fuel needed for TEI, all the mechanisms not needed for the surface mission, etc., all the way to the surface? What do y'all think? Doug |
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