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![]() "greywolf42" wrote in message ... George Dishman wrote in message ... My starting assumption was the same as you say above: "The 'returning' is a local effect (at the point of fractional return). dE = - const E, at the point of inspection." Sorry, I did not consider that your starting assumption, because of the large gap -- and because the next statement does not follow from the above. The E in that equation falls as the inverse square This is your incorrect assumption. The E in the above equation does not fall as the inverse square. The equation above is the pure linear form. The only degradation is due to the fractional removal from every photon (which continues in a straight line). Inverse square is the reduction in the number of photons per unit area, as a spherical source spreads over the surface of larger spherical shells. hence so does dE. We are talking past each other so let me try another way. Consider a area of 1m^2 at a distance of 1000AU from the Sun. In one second an energy E passes through that square. That will deposit a small fraction dE into the aether. Now consider an area of 1m^2 at a distance of 2000AU. The energy passing through in one second will be almost E/4 but very slightly less due to tired light. Over this distance though the tired light loss will be negligible compared to the r^-2 loss. The energy deposited into the aether here will therefore be no more than dE/4 and in fact slightly less. If the temperature of the aether at 1000AU is T, that at 2000AU should be very close to (but slightly less than) T/sqrt(2) since the power from a black body radiator is proportional to T^4. I don't think so. It still seems to me that dE in the equation you posted will follow an inverse square from each (point) source of E. As demonstrated above, you are incorrect. A tired light model will always be (slightly) below a pure inverse square model. Yes, that's what I'm saying, though I had ignored the (slightly) part as it is negligible over short ranges and it adds to the effect anyway. You are arguing that the temperature is uniform aren't you? George |
#2
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George Dishman wrote in message
... "greywolf42" wrote in message ... George Dishman wrote in message ... {snip abandoned attempt at description} We are talking past each other so let me try another way. Consider a area of 1m^2 at a distance of 1000AU from the Sun. In one second an energy E passes through that square. That will deposit a small fraction dE into the aether. Delta E. Yes. Now consider an area of 1m^2 at a distance of 2000AU. The energy passing through in one second will be almost E/4 but very slightly less due to tired light. Yes. Over this distance though the tired light loss will be negligible compared to the r^-2 loss. The energy deposited into the aether here will therefore be no more than dE/4 and in fact slightly less. Yes. If the temperature of the aether at 1000AU is T, that at 2000AU should be very close to (but slightly less than) T/sqrt(2) since the power from a black body radiator is proportional to T^4. Oops, here is your error. The aether temperature is not merely a function of the local addition of energy from starlight degradation. (Temperature is a function of E, not of dE.) Starlight degradation is a miniscule contribution to the pre-existing aether energy density. After all, the aether temperature (energy content) is what drives gravitation. In fact, gravitation is a competing effect -- lowering the local aether temperature a tiny amount, in the vicinity of the star. I don't think so. It still seems to me that dE in the equation you posted will follow an inverse square from each (point) source of E. As demonstrated above, you are incorrect. A tired light model will always be (slightly) below a pure inverse square model. Yes, that's what I'm saying, though I had ignored the (slightly) part as it is negligible over short ranges and it adds to the effect anyway. You are arguing that the temperature is uniform aren't you? Very close to uniform. Not uniform. Normal gravitation and light energy are tiny variations on the pre-existing local energy density. (The sun's surface gravitation is about 1 part in 10^8 of the maximum gravitational acceleration.) -- greywolf42 ubi dubium ibi libertas {remove planet for return e-mail} |
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![]() "greywolf42" wrote in message ... George Dishman wrote in message ... snip If the temperature of the aether at 1000AU is T, that at 2000AU should be very close to (but slightly less than) T/sqrt(2) since the power from a black body radiator is proportional to T^4. Oops, here is your error. The aether temperature is not merely a function of the local addition of energy from starlight degradation. (Temperature is a function of E, not of dE.) Starlight degradation is a miniscule contribution to the pre-existing aether energy density. ... Ah, the penny drops, thanks. Eddington showed energy in starlight was equivalent to circa 2.8K but only a small fraction of that transfers to the aether. Also, even if the aether temperature is much higher than 2.8K, your previous comments would get round this if the transfer of energy to electrons is slow compared to the re-radiation as thermal energy by the electrons. The total power transferred just needs to match that radiated at 2.8K. George |
#4
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George Dishman wrote in message
... "greywolf42" wrote in message ... George Dishman wrote in message ... snip If the temperature of the aether at 1000AU is T, that at 2000AU should be very close to (but slightly less than) T/sqrt(2) since the power from a black body radiator is proportional to T^4. Oops, here is your error. The aether temperature is not merely a function of the local addition of energy from starlight degradation. (Temperature is a function of E, not of dE.) Starlight degradation is a miniscule contribution to the pre-existing aether energy density. ... Ah, the penny drops, thanks. You're welcome. One more side issue down. Eddington showed energy in starlight was equivalent to circa 2.8K but only a small fraction of that transfers to the aether. Actually, all of it would transfer back to the aether -- eventually. Only a fraction from any one source would transfer at any given dV. Also, even if the aether temperature is much higher than 2.8K, your previous comments would get round this if the transfer of energy to electrons is slow compared to the re-radiation as thermal energy by the electrons. The total power transferred just needs to match that radiated at 2.8K. You have the general idea. Now I'm going to add one more bit of confusion. Thermal radiation from non-fusing sources in thermal equilibrium, such as planetary bodies and cooled collapsed objects will eventually be radiating just as much power as they absorb from gravitation. And that thermal radiation will eventually be re-absorbed into the aether. Which is the part of my model that I believe you now understand. But since we were mentioning starlight, we have to touch on the issue of fusion inside stars. Fusion energy is a temporary additional source. So the amount of heat leaving a fusing star will actually be above that received from the gravitational force. Until it burns out and cools down. The original source of the fusion energy would come from the orignal formation of protons (and anti-protons) out of the original aether. And the origin of the aether (and universe) is as yet undescribed by the model. -- greywolf42 ubi dubium ibi libertas {remove planet for return e-mail} |
#5
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![]() "greywolf42" wrote in message . .. George Dishman wrote in message ... snip Eddington showed energy in starlight was equivalent to circa 2.8K but only a small fraction of that transfers to the aether. Actually, all of it would transfer back to the aether -- eventually. Only a fraction from any one source would transfer at any given dV. Yes, that's what I meant. You should be getting used to my 'economical' style by now ;-) Also, even if the aether temperature is much higher than 2.8K, your previous comments would get round this if the transfer of energy to electrons is slow compared to the re-radiation as thermal energy by the electrons. The total power transferred just needs to match that radiated at 2.8K. You have the general idea. Now I'm going to add one more bit of confusion. Thermal radiation from non-fusing sources in thermal equilibrium, such as planetary bodies and cooled collapsed objects will eventually be radiating just as much power as they absorb from gravitation. And that thermal radiation will eventually be re-absorbed into the aether. Which is the part of my model that I believe you now understand. But since we were mentioning starlight, we have to touch on the issue of fusion inside stars. Fusion energy is a temporary additional source. So the amount of heat leaving a fusing star will actually be above that received from the gravitational force. Until it burns out and cools down. The original source of the fusion energy would come from the orignal formation of protons (and anti-protons) out of the original aether. And the origin of the aether (and universe) is as yet undescribed by the model. OK, I'll treat that as a side issue too. There may be some problems with the details but as long as any additional heating of bodies is at a low level then it probably doesn't affect our conversaton significantly. George |
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