![]() |
|
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
Comets and asteroids can provide the mass that
is needed to generate thrust. In addition to the reaction mass you need source of energy -- most likely nuclear fission energy. The rocket equation determines final velocity of your spacecraft: V = (exhaust_gas_velocity) natural_logarithm (total_mass / dry_cargo_mass) The total_mass includes everything: rocket engine, structural parts, propellant, and cargo. The dry_cargo_mass is the mass of the rocket engine, structural parts and cargo. The ratio of total_mass to dry_cargo_mass is called mass ratio (MR). You have not invented anything of substance. Interstellar travel is unlikely because it is dangerous, expensive, and takes too much time. Do not crosslink your post to more than 3 newsgroups. Wild interstellar travel ideas: http://www.lerc.nasa.gov/WWW/PAO/html/warp/bibliog.htm |
#2
|
|||
|
|||
![]()
In sci.space.policy Andrew Nowicki wrote:
Comets and asteroids can provide the mass that is needed to generate thrust. In addition to the reaction mass you need source of energy -- most likely nuclear fission energy. The rocket equation determines final velocity of your spacecraft: V = (exhaust_gas_velocity) natural_logarithm (total_mass / dry_cargo_mass) The total_mass includes everything: rocket engine, structural parts, propellant, and cargo. The dry_cargo_mass is the mass of the rocket engine, structural parts and cargo. The ratio of total_mass to dry_cargo_mass is called mass ratio (MR). You have not invented anything of substance. Interstellar travel is unlikely because it is dangerous, expensive, and takes too much time. Expensive and timeconsuming, sure, but where is teh extra danger? Do not crosslink your post to more than 3 newsgroups. Wild interstellar travel ideas: http://www.lerc.nasa.gov/WWW/PAO/html/warp/bibliog.htm -- Sander +++ Out of cheese error +++ |
#3
|
|||
|
|||
![]()
In sci.space.policy Andrew Nowicki wrote:
Comets and asteroids can provide the mass that is needed to generate thrust. In addition to the reaction mass you need source of energy -- most likely nuclear fission energy. The rocket equation determines final velocity of your spacecraft: V = (exhaust_gas_velocity) natural_logarithm (total_mass / dry_cargo_mass) The total_mass includes everything: rocket engine, structural parts, propellant, and cargo. The dry_cargo_mass is the mass of the rocket engine, structural parts and cargo. The ratio of total_mass to dry_cargo_mass is called mass ratio (MR). You have not invented anything of substance. Interstellar travel is unlikely because it is dangerous, expensive, and takes too much time. Expensive and timeconsuming, sure, but where is teh extra danger? Do not crosslink your post to more than 3 newsgroups. Wild interstellar travel ideas: http://www.lerc.nasa.gov/WWW/PAO/html/warp/bibliog.htm -- Sander +++ Out of cheese error +++ |
#4
|
|||
|
|||
![]() "James Nicoll" wrote in message ... In article , Alan wrote: Okay, you're zipping merrily along in your asteroid-starship at .1c, and you detect a small comet 6 light-hours dead ahead. You'll be there in 2 1/2 days. What do you do? You can't very well collide with the thing, at .1c. Talk about having a bad day! Capture it? How? At .1c? Or even .0001c? Send a robotic mining probe ahead, to mine the comet, then accelerate it's mining output to match your velocity as you fly by? If your robotic probe could do that in 2 1/2 days, why have you spent so long sitting in your asteroid-starship, accelerating to .1c? Well, robots can in theory be made more robust than humans. The power output implied by braking from 0.1 in 2 1/2 days is pretty impressive, though. If I had to use Oort cloud objects in a story I would use one of the following methods: 1: Islands No fast transport at all, but if you can use a comet for raw materials to live off of, you don't need fast transport. As each comet is settled and filled up, population pressure encourages the slow spread of humans to other, unoccupied worldlettes. In the pessimistic version, the inevitable slow leak of volatiles from habitats combined with the finite size of oort cloud bodies leads to an endless series of Henderson Islands, stripped of their volatiles, orbited by now lifeless habitats. 2a: Relays Small robot probes are sent out via snail-drive to set up robust electromagnetic cannon to fire prepared fuel capsules into the path of fast, crewed ships. 2b: Relays The material of the Oort cloud bodies are used to build rectennas used to relay power from the Sun to the starships. Or, as long as we are dealing with sci fi, make the "ship" really big - several AU in diameter, large enough so that its perimeter can contain dozens of inner Oort cloud objects at once. The ship is more in the nature of a fleet than a ship, except that its components are held together by a web of tethers and held apart by momentum exchange transfers of material. The velocity of this fleet thru space is not large - a few km/sec. As is moves, it needs to consume some Oort cloud objects to replenish its volatile stores, hence it also needs to capture and catapult other Oort cloud objects behind it to compensate for the momentum lost due to its feeding activities. I'm thinking that the net velocity of such a fleet, as well as the internal velocities of its components, must be limited to within an order of magnitude or so of the characteristic velocity of the tether materials that hold it together. Overall, it will be something of a cross between an animated spider web and an amoeba. However, if we ever develop some kind of "tractor beam" - even if both attracted parties have to participate in generating it - then there is no clear limit to how fast such an amoeba can scuttle. |
#5
|
|||
|
|||
![]() "Grimble Gromble" wrote in message ... Because exponential growth will always outstrip polynomial growth at some stage, humans (who tend to reproduce exponentially) will inevitably exhaust any supplies they can reach (cubic polynomial even at the speed of light) and are going to have to control their population sooner or later. Why not sooner? While I agree with the basic thrust of your post, there are some quibbles that are worth mentioning. 1. Humans do not "have to" control their population. All biological species "tend to" reproduce exponentially. They don't control their own population. Their population is controlled for them. 2. Population growth need not be the same in all regions of human habitation. In fact, if migration is a slow process, it probably won't be. It is quite possible to have a situation in which human population in the center is stagnant or decreasing, whereas growth on the frontier remains fully exponential. With the frontier expanding outward into an infinite universe at constant speed, this quasi-steady- state of growth can persist indefinitely. In theory, at least. Of course, this is only exponential economic and population growth at the frontier. I am assuming implicitly here that technology is stagnant. 3. If technology is not stagnant, and growth continually requires fewer and fewer physical resources, it is at least conceivable that your cubic polynomial / speed of light limitation becomes irrelevant. You forgot to account for the Fitzgerald-Lorentz contraction and time dilation. If humanity can expand at a constant acceleration (rather than a constant Newtonian velocity) an infinite universe can provide exponentially increasing space for packing human bodies within the expanding frontier. |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Space Calendar - July 28, 2004 | Ron | Astronomy Misc | 0 | July 28th 04 05:18 PM |
Space Calendar - June 25, 2004 | Ron | Astronomy Misc | 0 | June 25th 04 04:37 PM |
Space Calendar - May 28, 2004 | Ron | Astronomy Misc | 0 | May 28th 04 04:03 PM |
Space Calendar - April 30, 2004 | Ron | Astronomy Misc | 0 | April 30th 04 03:55 PM |
Space Calendar - March 26, 2004 | Ron | Astronomy Misc | 0 | March 26th 04 04:05 PM |