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The European Space Agency just unveiled its plans to build a base on the moon
In sci.physics Fred J. McCall wrote:
wrote: In sci.physics Fred J. McCall wrote: wrote: What you need to drop in is most of the Earth. Utter bull****. By your 'definitions' there has never been a 'colony' anywhere on Earth at any time. Wrong again, space cadet. Yeah, me and Elon Musk. So how are you doing, Chimp? I'm doing just fine, starry eyed ass hole. -- Jim Pennino |
#102
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The European Space Agency just unveiled its plans to build a base on the moon
In sci.physics Uncle Steve wrote:
On Thu, Apr 07, 2016 at 10:43:48PM -0000, wrote: Your point seems to be you want to cozy up to a three titted hooker in a Martian bar just like in the movies. Fred is more of a "what happens on Mars, stays on Mars" sort of fella. He would love an environment free from the all the stupid rules he has to follow. No lawyers, no courts, no oversight, just a wide-open horizon of possibilities as far as he can see. In a setting where a multitude of high tech systems needs to be constantly monitored and maintained to survive more than a few minutes, I think the societal structure would be more like a miltary post than a hippy love in. -- Jim Pennino |
#103
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The European Space Agency just unveiled its plans to build a base on the moon
In article ,
wrote: Could you offer Martian colonists high pay? Possibly, but what would they do with it? They'd do what people working for high pay in unfriendly environments have always done: they'll remit it to their family at home. You don't go out to build skyscrapers in Sharjah or care for entitled brats in Riyadh in order to spend money in Sharjah or Riyadh; you do it to get the money that builds your family a nice concrete house and sends your kids to university back in Kerala or Sumatra. Tom |
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The European Space Agency just unveiled its plans to build abase on the moon
Fred J McCall schrieb:
Thomas Koenig wrote: Fred J McCall schrieb: This will be more complicated and more 'expensive' than on Earth, since you don't have the complex hydrocarbon feedstock on Mars. But, as the link points out, "You can make every plastic available on Earth from resources on Mars. Sure. The main question is how much complexity this entails, and how many people and what sort of technological organization this needs for a colony to work. snip irrelevancies Not quite irrelevant, it shows that you need thousands of people working in the proposed Mars chemical industry alone to be able to make simple parts we take for granted here. So what you've shown is that it's exactly what I claim; incremental growth as you go. You're not independent on Day 1. You get that way as you grow and add capability. If it's cheaper to ship, you ship. If it's cheaper to make, you make. Industry makes these decisions all the time here on Earth. Why would Mars be different? I would tend to concur in principle. In practice, the size of population you need to be even approach self-sustainability is quite large. The example above is for the chemical industry only. Multiply this by a none-too-small factor for other relevant industries (metals, electrical, computers etc). Other people will have to grow food, repair habitats, build machine tools, make drugs, mine resources, make (pharmaceutical) drugs, be doctors, teachers, nurses, hairdressers, make implements for daily life, ... You'll need a at least few hundred thousand people to get a mostly self-sufficient colony going, and you will need to supply them while the aren't yet self-sufficient. |
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The European Space Agency just unveiled its plans to build a base on the moon
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#106
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The European Space Agency just unveiled its plans to build a baseon the moon
On 4/8/2016 3:25 PM, Fred J. McCall wrote:
Sergio wrote: silly boy, the moon and mar have NO AIR, NO WATER, NO FOOD, NOTHING but sand and rocks, and high radiation. The key here is the horrendous cost of getting things to the Moon or Mars in the first place and that any equipment used there will likely be a one off custom design that will come at another huge expense. take O2, how do you extract that from rocks ? What is needed rate of production? What does it take ? how much does the O2 plant weigh ? Oven. Whatever is needed. Oven. Whatever it needs to. no answer ? try to think it through. man needs 500 liters of O2 per day there are 10 men up there, 2 are needed to run the O2 plant, and 2 are needed to run the Water plant, and 2 are needed to run the N2 plant. so your O2 flow rate is 5,000 liters per day, your N2 flow rate is 15,000 liters per day (assume a 25% O2) and about 7.5 liters of water per day per person so how many tons rocks do you cook per day ? How much energy is needed to run the rock cooking plant? What type of rocks work for O2 that are on the surface ? where do you get 24 liters of water per day ? (assume a 25% recapture rate) Biofilm questions: where does the lost water go? will the biofilm cause dammage to the electronics? How much energy is used to keep the Humidity down to below 70% ? how do you reprocess the salt bath used for cooking the rocks ? What rocks do you cook to get N2 ??? now, where do you get the N2 ? not from rocks... Why not? Does Google not work on your machine, either? you cannot find any common rocks with N in them, right ? you have not thought this through have you? go look on the NASA site, you wont see answers to the hard problems either, although there are lots of studies on these issues. Radiation! requires men on either moon or mars to live below ground 20 feet, and only go to surface 5% of the time. 95% of the time they must be in the underground shelter, large tin can, to keep the radiation from making them all go blind. what is the rate of water you can get from the vaccuum of moon/mars surface ? 100 grams per day ? As much as you need. Both have lots of ice deposits dream on, tell your moon men to go suck on ice cubes at the poles. |
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The European Space Agency just unveiled its plans to build a baseon the moon
On 4/9/2016 8:55 AM, Thomas Koenig wrote:
Fred J McCall schrieb: Thomas Koenig wrote: Fred J McCall schrieb: This will be more complicated and more 'expensive' than on Earth, since you don't have the complex hydrocarbon feedstock on Mars. But, as the link points out, "You can make every plastic available on Earth from resources on Mars. Sure. The main question is how much complexity this entails, and how many people and what sort of technological organization this needs for a colony to work. snip irrelevancies Not quite irrelevant, it shows that you need thousands of people working in the proposed Mars chemical industry alone to be able to make simple parts we take for granted here. So what you've shown is that it's exactly what I claim; incremental growth as you go. You're not independent on Day 1. You get that way as you grow and add capability. If it's cheaper to ship, you ship. If it's cheaper to make, you make. Industry makes these decisions all the time here on Earth. Why would Mars be different? I would tend to concur in principle. In practice, the size of population you need to be even approach self-sustainability is quite large. The example above is for the chemical industry only. Multiply this by a none-too-small factor for other relevant industries (metals, electrical, computers etc). Other people will have to grow food, repair habitats, build machine tools, make drugs, mine resources, make (pharmaceutical) drugs, be doctors, teachers, nurses, hairdressers, make implements for daily life, ... You'll need a at least few hundred thousand people to get a mostly self-sufficient colony going, and you will need to supply them while the aren't yet self-sufficient. Air, Water ?? try to think it through. man needs 500 liters of O2 per day there are 10 men up there, 2 are needed to run the O2 plant, and 2 are needed to run the Water plant, and 2 are needed to run the N2 plant. so your O2 flow rate is 5,000 liters per day, your N2 flow rate is 15,000 liters per day (assume a 25% O2) and about 7.5 liters of water per day per person so how many tons rocks do you cook per day ? How much energy is needed to run the rock cooking plant? What type of rocks work for O2 that are on the surface ? where do you get 24 liters of water per day ? (assume a 25% recapture rate) Biofilm questions: where does the lost water go? will the biofilm cause dammage to the electronics? How much energy is used to keep the Humidity down to below 70% ? how do you reprocess the salt bath used for cooking the rocks ? What rocks do you cook to get N2 ??? |
#108
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The European Space Agency just unveiled its plans to build a base on the moon
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#109
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The European Space Agency just unveiled its plans to build a base on the moon
For your reference, records indicate that
Thomas Koenig wrote: Fred J McCall schrieb: Colonies always need supply and support initially. Colonies off the Earth will be no different. The main problem I see for space coloies is the complexity of the technology that is needed for survival, if spare parts cannot be imported. Take a simple O-ring used as a seal as as an example. No, don’t! The entire problem here is that people are coming at the challenge from an Earth-based perspective. Yes, it is absolutely true that everything that comes from Earth is going to have Earth-optimized production and Earth-centric uses. But you need to immediately shift your thinking to the location you’re at, whether it’s the Moon or Mars or elsewhere, and begin thinking about what you can do with the r esources you have at hand. It might mean thinking up an entirely new solution to the problem than using something from Earth. So, is there a way around this? You can try to restrict yourself to the materials that you really, really need. This will mean that your solutions will be much worse than what you could get on Earth by just ordering the products you needed. I am not sure that this will be easy given the harshness of your environment, where your solutions should be good if you want to survive. This may be true. There must be some minimum mix of resources that allow a human-level colony to self-sustainingly survive on a world. We’ll find it by exploring the problem, not by dismissing it out of hand just because our thinking is limited by some “irreducible complexity” argument. -- "Also . . . I can kill you with my brain." River Tam, Trash, Firefly |
#110
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The European Space Agency just unveiled its plans to build a baseon the moon
On Saturday, April 9, 2016 at 6:01:26 PM UTC+12, Greg Goss wrote:
wrote: In sci.physics Fred J. McCall wrote: wrote: On top of that, the space cadet likely believes that sane people, including female sane people, would want to migrate to one. ... Most everyone that was foolish enough to go would screaming to get off the lifeless, airless rock before very long. The gays and the anti-social types might stay. So you'd stay, then. I would never go to such a place. FYI I was offered, and turned down, a stint at the DEW line for huge bucks way back when, and that was for less than two years, including travel time. I was offered big bucks to work as the in-house computer geek for a minesite in the islands halfway to the North Pole from North America. I accepted the job, then the job disappeared in a re-org. For complex reasons I couldn't get back to my original job. The job was "permanent" but I was thinking of it as a two-to-three year run. But, a two to three year run at a mine is closer to a "research station" than to a "colony" in the context of this argument. https://en.wikipedia.org/wiki/Polaris_mine -- We are geeks. Resistance is voltage over current. Tending an automated robot swarm that is extracting materials for return to Earth, and building a spec built human habitat, may be the twenty-first century equivalent of lighthouse keepers! http://www.smithsonianmag.com/ist/?n...eum-180956183/ The company would send a keeper and his family - in suspended animation - awakened on the site by AI. They would at the very least serve as designers and some would say guinea pigs and Judas goat for buyers of remote spec built habitats on the remote rock. They would be part owner of the output of the facility, and given advances against that income to help organise their life on the mine site. A $60 million Falcon Heavy rocket that is slightly advanced over today's model, that is reused 150 times and cost $200,000 to refuel and reuse each time, and is re-flown within four hours of launch, is flown 6x per day and retired in 25 days. The cost per launch is $240,000. A factory that produced a rocket every five days could sustain 5 rockets flying continuously delivering 30 payloads of 53 tons each to orbit every day, with launches occurring every 48 minutes. This near term objective transforms the nature of space launch. It puts pressure on reducing the price of payloads themselves. This is achieved through improved manufacturing technology as well as increased scale of production combined with standardisation of useful components avionics and software, built in large quantity. Professor Dava Newman https://www.youtube.com/watch?v=XfsmEYPSTtk inspiration for fictional Weyland Industries' biosuit https://www.youtube.com/watch?v=uRwnWMYpAi8 With advanced materials, not only is putting on and taking off the suit easier, its also possible to consider a long duration suit, one that is worn constantly and maintains cleanliness, comfort, and health throughout the mission - and more. Advances in suspended animation involve controlling the temperature and atmosphere of subjects and their respiration and heart rates. Something that can be done in a spacesuit or spacecraft. So, the biosuit also doubles as a stasis chamber. Controlling cell biology with manipulation of stem cells lead to advanced medical treatments that repair radiation damage and other damage and eventually even reversing the aging process. https://www.youtube.com/watch?v=uVAaZVz9pDs https://www.youtube.com/watch?v=yPlQFs4G1fk https://www.youtube.com/watch?v=LUyQHvLfO0Q which has been treated in fiction as well... https://www.youtube.com/watch?v=brCu_ifpE28 The suits themselves will when attached to a power supply and propellant source possess the ability of flight, like today's wing suits and wearable wings. https://www.youtube.com/watch?v=Q971MCu8MyY Once landed on an asteroid, a moon, a dwarf planet, or planet, astronauts will use sunlight and found materials, with a small bag of tricks, to shape the environment to meet their needs. https://www.youtube.com/watch?v=IweRDzvS9Fo https://www.youtube.com/watch?v=-Ms5qoMO3gQ https://www.youtube.com/watch?v=G1t4M2XnIhI https://www.youtube.com/watch?v=YQIMGV5vtd4 https://www.youtube.com/watch?v=BeUT_AL6t4A again this was predicted by fiction https://www.youtube.com/watch?v=52XlyMbxxh8 https://www.youtube.com/watch?v=DYvvPZ6zwPE A tiny machine system that reorganises materials at the molecular level and capable of self reproduction has the ability to transform worlds in time periods that are short. AI is also a solved problem. The Jeopardy Challenge was promoted by IBM to announce this fact. The Turing Test was solved. Anyone who has an iPhone need only contact Siri to see a demonstration. A cloud based AI much in advance of Siri will be operational later this year. We have built tiny machine systems since the creation of the integrated circuit. We have built self-replicating machine systems in 2005. We are well on our way to creating an intelligent robot swarms under AI control. Earth crossing asteroids pass by Earth every day. Here's a notable example of one; http://www.jpl.nasa.gov/news/news.php?feature=4625 https://en.wikipedia.org/wiki/1566_Icarus Aphelion............ 1.96932 AU Perihelion...........0.18652 AU Semi-major axis.1.07792 AU Eccentricity........0.82696 Orbital period.....1.12 a (408.77 d) Mean anomaly....231.08964 Inclination..........22.82786 Longitude of ascending node..88.02445 Argument of perihelion............31.35823 Physical characteristics Dimension..........1.27 km Mass..................2.910^12 kg Mean density......2 g/cm Surface gravity.....0.000 39 m/s Escape velocity.....0.000 74 km/s Rotation period.....2.273 h (0.094 71 d) Albedo..................0.4 Temperature ~242 K For a solar powered system the first thing that is replicated is a solar collector. For Icarus this is important because an efficient solar panel operates as a sheild for anything behind it, when you're close to the sun. At 0.18652 perihelion sunlight is 28.7x as intense at at Earth. That's 39,322 Watts/m2 at perihelion. This energy when used efficiently to break material down and reorganise it on a molecular level, requires 45 MJ/kg, so each square meter reorganises 3..15 kg per hour at perihelion. This rate drops to 0.11 kg per hour at Earth. A high efficiency thin film solar collector covers 16 sq meters per kg. So, at 1 AU at Earth doubling time is 34 minutes. At perihelion doubling time is less than 2 minutes. Arriving at Icarus with a solar powered self replicating machine swarm, as it passes Earth, means that it takes about 24 hours to undergo 41.4 replications to process the entire asteroid into a thin sheet 7,686 km in diameter facing the Sun starting with 1 kg of machinery. At 0.18652 AU less than six months later, we have the ability to harvest significant amounts of hydrogen and power. Cell cultures brought along have the ability to double every 33 hours under the right conditions. Depending upon the elemental abundance of Icarus, if 1% of the asteroid is made of carbon, nitrogen, oxygen, hydrogen, potassium, calcium, etc., then 2.9x10^10 kg of biomass can be organised. Starting with 1 kg of cells, this takes 34.76 replications which at 33 hours each is 48 days after arrival. A year after first arrival, the entire asteroid is processed into useful and precious materials, and returned to Earth and Earth orbit. Parts might be made to enter close solar orbit as well. Let's check that out. A stable orbit at 0.18652 AU requires an object orbit at a speed of 67.25 km/sec. Icarus passes by at a speed of 90.82 km/sec before flying out to beyond Mars! So, each kg must slow by a speed of 22.48 km/sec at perihelion if it is to stay there. Using sunlight to power an ion rocket that ejects 1.73 kg of the less useful mass at 22.48 km/sec to impart 22.48 km/sec to the remaining 1 kg of useful mass - requires 434.2 MJ/kg be added to the ejected mass. So, at perihelion it takes 11.5 minutes to slow an object down to enter a stable near sun orbit. Using less material and more energy, takes longer at perihelion, but more material can enter a stable orbit close to the Sun. Using lower exhaust speeds increases propellant mass and energy requirements. Using higher exhaust speeds reduces propellant mass while increasing energy requirements. |
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