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display problems with StarryNight
I really should call their support...but I try to save that as last
resorts. =) My StarryNight 5 has an odd display problem, in the tool bar where zoom and the time and azimuth, etc are displayed, it doesn't refresh. That is, every time a character changes, the previous characters remain displayed. So, azimuth will start out legible, but then as it changes it becomes a garbled mess as numbers are printed on top of each other. (And in fact, even parts of my Windows desktop can still be seen on it.) I tried turning off OpenGL, but no change. I have ample memory. 512MB RAM and a Radeon 9600 XT video card with 128MB of RAM. I can't find anything in the documentation to deal with it. I've used the program updater. Any ideas? Thanks! Liam |
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Nomen Nescio wrote:
On 26 Aug 2005, wrote: My StarryNight 5 has an odd display problem, in the tool bar where zoom and the time and azimuth, etc are displayed, it doesn't refresh. That You might try adjusting your (I'm using Windows XP): Display Properties Settings Tab Advanced General Tab And change your DPI to "Normal" (i.e. 100%), if it isn't already. If that doesn't fix it, you might try experimenting with various bitmap Windows display fonts until the "garbled mess" is corrected. OK, I'll certainly give that a try tonight when I get home. Thanks! Although, I'm not sure if font sizes and whatnot are going to fix the fact that the display is not "releasing" or refreshing the display. You know how like if you have an application that has crashed and your drag a window over the crashed one and it will create a trail of windows or mouse pointers? It's like that. Everything on the display bar at the top just keeps adding on top of itself. But you never know what can trigger a problem, so I'll be sure to give the DPI a try. =) Liam |
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wrote in message
oups.com... I really should call their support...but I try to save that as last resorts. =) My StarryNight 5 has an odd display problem, in the tool bar where zoom and the time and azimuth, etc are displayed, it doesn't refresh. That is, every time a character changes, the previous characters remain displayed. So, azimuth will start out legible, but then as it changes it becomes a garbled mess as numbers are printed on top of each other. (And in fact, even parts of my Windows desktop can still be seen on it.) I tried turning off OpenGL, but no change. I have ample memory. 512MB RAM and a Radeon 9600 XT video card with 128MB of RAM. I can't find anything in the documentation to deal with it. I've used the program updater. Any ideas? Thanks! Liam That could actually be a function of the program. I used to have one that would keep the data from previous time skips. If the moving the mouse around doesn't have any effect, the mouse doesn't lock up or skip, and/or the screen is still legible in that you can still read the words even though theres is overlap, it is likely the program itself and not the Video Card. I hate to say it, but you may have to call tech support. First, however, I'd do a search on google for the same problem. Good Luck. Tom |
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