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Space station design and the need for space walks
I've been watching NASA TV for a few weeks now, more or less keeping
up with the antics of the current station crew. There are four things that have jumped out at me right away: 1. The interior of the station tends to be a mess. I understand that in microgravity stuff is going to float aimlessly. Why aren't systems designed to avoid having tethers and ropes and such? This is just my organized german heritage sneaking through, but I'm watching the crew fool around with the russian space suits, and the entire compartment is a mass of cables, floating suits and various paraphernalia. Why aren't the suits locked down? Why are there so many flaps and zippers and such on the thing? Why are there so many things to check? It seems like it's one checkmark towards the three things that need to simultaneously go wrong in order to have a disaster on the station. 2. The spacewalk that the crew is planning for and training for is to replace a module that is mounted on the outside of the station. Why the heck would people put such equipment on the OUTSIDE of the station? I can understand why some things need to be outside. Solar panels need sunlight. Cameras need line of sight to something interesting. And so on. But why would anything requiring maintenance be placed in such an inaccessible location? Is there a fear that it's going to blow up or catch fire? 3. The spacewalk that the crew is planning for and training for is consuming countless man hours. They're going out in order to replace one or two pieces of equipment. They've been planning and training for the spacewalk in bits and pieces for weeks, perhaps months - including ground training. Then there's all the people who are working with them from the ground, both in Russia and the United States. Heck, they even have a step by step plan for how to move from point A to point B outside the station, including which handholds to use. Is my thinking that this is extraordinarily excessive a reflection of consuming too much science fiction? Or is this just a really complicated spacewalk because of the inclusion of the russian suits and ground crew? 4. The components that are being replaced appear to involve using a tool that is the equivalent of a cordless drill. In order to keep the astronaut from rotating in reaction to the torque of the tool he's using, there is a tether or some sort to help keep him in place. Why aren't the tools and fasteners designed to work appropriate to the environment? Is this just a matter of cost? That it's simpler to design the tether than to design a tool or fastener appropriate to space? That we just don't have enough experience with space construction, so we use stuff that we KNOW will stay attached (i.e. screws and bolts instead of stuff with simpler ergonomics). An immediate solution that springs to mind for a lot of this is to have infalatable bags surrounding the trusses and other 'exterior' components of the station that need to be reached. It would provide for a lot more room to move around, and would permit maintenance of the entire station without any spacewalks. I'm assuming right away that this idea has major flaws to it, but for the life of me I can't see what they might be other than issues of cost. I know folks are already working on invatable living quarters that integrate kevlar and other materials. Given all the hassles and cost of spacewalks, it just seems so odd to not address this from the start. Comments from the better-informed would be appreciated. JB |
#2
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Space station design and the need for space walks
In article ,
John Buehler wrote: 4. The components that are being replaced appear to involve using a tool that is the equivalent of a cordless drill. In order to keep the astronaut from rotating in reaction to the torque of the tool he's using, there is a tether or some sort to help keep him in place. Why aren't the tools and fasteners designed to work appropriate to the environment? Is this just a matter of cost? No, it's because restraining astronauts against tool torque has turned out to be a very minor problem. They need to be restrained *anyway* to work effectively; it's just not possible to do anything much while floating loose (that was one of the lessons of the later Gemini spacewalks). So it simply makes sense to stick with orthodox fasteners that work well rather than inventing something new. In the early 60s there was a lot of work on things like torqueless power screwdrivers. None of it turned out to be at all useful. An immediate solution that springs to mind for a lot of this is to have infalatable bags surrounding the trusses and other 'exterior' components of the station that need to be reached. It would provide for a lot more room to move around, and would permit maintenance of the entire station without any spacewalks. I'm assuming right away that this idea has major flaws to it... Unfortunately, providing those bags with protection against space debris and micrometeorites, temperature control, adequate ventilation (which can't be taken for granted in free fall the way it can be on Earth), etc., is not a small job. The idea is not ridiculous but it's not nearly as simple as it looks. -- "Think outside the box -- the box isn't our friend." | Henry Spencer -- George Herbert | |
#3
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Space station design and the need for space walks
Henry Spencer wrote:
In article , John Buehler wrote: An immediate solution that springs to mind for a lot of this is to have infalatable bags surrounding the trusses and other 'exterior' components of the station that need to be reached. It would provide for a lot more room to move around, and would permit maintenance of the entire station without any spacewalks. I'm assuming right away that this idea has major flaws to it... Unfortunately, providing those bags with protection against space debris and micrometeorites, temperature control, adequate ventilation (which can't be taken for granted in free fall the way it can be on Earth), etc., is not a small job. The idea is not ridiculous but it's not nearly as simple as it looks. Neither of you are thinking of the problem correctly. If you're going to have a pressurized volume in space that's supposed to be at least a semi-shirt-sleeve environment then you might as well just go all the way and make it a permant part of the station's pressurized volume. Bring the truss inside an inflatable hull. Of course, this somewhat defeats the purpose, as would the bags, of having exterior support structures, and you're going to need the structure to pass through the pressure hull regardless. Besides which, with any station there will always be an outside and there will always be parts there that need servicing. The only way to build a habitat without any outside parts is to have the outside be the "border" of an atmosphere held in place by some force or other, such as gravity. But, barring new developments in force fields and whatnot, this solution rather defeats the purpose of having a space station. |
#4
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Space station design and the need for space walks
"Christopher M. Jones" wrote in message ...
Neither of you are thinking of the problem correctly. I hate it when I do that. If you're going to have a pressurized volume in space that's supposed to be at least a semi-shirt-sleeve environment then you might as well just go all the way and make it a permant part of the station's pressurized volume. Bring the truss inside an inflatable hull. Of course, this somewhat defeats the purpose, as would the bags, of having exterior support structures, and you're going to need the structure to pass through the pressure hull regardless. This was the intent of my post. I used the term 'bag' to denote a flexible enclosure around the trusses and was limiting myself to some kind of 'next step' beyond having the station itself be the true living space and then have a shirtsleeve environment (perhaps on-demand, inflatable) around sections of the exterior structures. In the past week, I've just dumped the whole middle-of-the-road approach and decided that what I want (with my copious funds) is a geodesic sphere perhaps a hundred meters in diameter(arbitrarily impressive number) which is entirely filled with a shirtsleeve environment. Perhaps concentric spheres, for safety against fire, impact and so on. Place docking ports at junctions of the geodesic support structure - or go with triangular docking ports between the junctions. Mount triangular solar panels on the outside of the sphere, again relying on the rigid structure of the geodesic. That uniform exterior can probably be leveraged in many ways that the non-uniform exterior of the ISS cannot. In the case of a ship-to-station collision, the damage might be lessened if fragile structures weren't sticking out, waiting to get knocked off. Besides which, with any station there will always be an outside and there will always be parts there that need servicing. Very true. As I see it, it is tremendously more complex, expensive and dangerous to perform human maintenance in space than it is in a microgravity shirtsleeve environment. Every effort should be made to keep all human activities in that shirtsleeve environment. All the bits and pieces seem to be in place or under development. Personal assistant thingamabobs in the shirtsleeve environment. Walking arms to move around the exterior of the station. People on the ground should be able to remotely operate those things just as easily as the crewmembers can, eliminating routine maintenance from the extremely scarce commodity of astronaut labor. The geodesic sphere is there to give a huge working and living space, and also to give a uniform surface on the exterior for the walking arm, solar panels, antennae, materials experiments, and so on. Ah, it's fun to design things when you don't know what you're talking about in much depth, don't have to actually build them and definitely don't have to get funding for. JB |
#5
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Space station design and the need for space walks
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#6
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Space station design and the need for space walks
David Given wrote in message . ..
On Wed, 07 Jul 2004 07:58:32 -0700, John Buehler wrote: [...] In the past week, I've just dumped the whole middle-of-the-road approach and decided that what I want (with my copious funds) is a geodesic sphere perhaps a hundred meters in diameter(arbitrarily impressive number) which is entirely filled with a shirtsleeve environment. Perhaps concentric spheres, for safety against fire, impact and so on. Would you actually need a true geodesic sphere? Could you make do with an inflatable balloon? That would make it considerably easier to deploy, as well as being a generically simpler structure. Much simpler structure, but too many limitations for my taste. 1. Hard docking of vehicles would shake the bubble structure. 2. You probably don't want everything inside to be floating around, so you'll either want to secure structures to the interior surface or just kinda brace against the interior surface. 3. The largest thing that you can stuff inside the bubble is restricted by the size of your port - unless you rely on deployable or composable structures on the interior. 4. Damage to the bubble means that the entire surface is damaged (it's one piece.) If repair of a puncture is not possible, the entire bubble must be replaced. I think you'd also have to do some funky 'guarding' of the docking port area because it serves as a discontinuity in the surface of the bubble. 5. Changes are problematic. Additional ports, expansion, etc. If you want a larger station, you've gotta move everything from the old to the new. 6. I don't know if you could apply much of any kind of a surfacing to the bubble (such as solar collectors) given that it would impair the flexibility of the bubble. That would certainly be a nice-to-have, given the 'inflate and use' quality desired. Other advantages: flexible! Minor collisions would be much less of an issue. Depending on how much the envelope gets deformed, you may get internal structural damage, but provided the envelope remains airtight, that can be dealt with. You do end up with weak points where the thing is bonded to the anchor --- a tear here could be disastrous --- but there's probably easy enough engineering solutions to that. The flexibility of the surface can be accomplished to a degree with the geodesic sphere approach. Consider the Mars landers and their airbag system. That was mounted to a pyramid shape with triangular facets. The same could be done with the triangular facets of a geodesic sphere in order to control various qualities of the surface. Only you wouldn't need to deploy and collapse on remote command. Fill the kevlar/unobtainium bags with useable liquid or gas and you've got a flexible surface that can be altered locally by deflating bags and/or removing them, to be replaced by docking ports, hangar doors, experiment modules, etc. The surface is essentially uniform, so everything would be designed to a simple standard. Alternately, tack on chunks of aerogel to the exterior for shielding. They're extraordinarily lightweight and I believe aerogel was used to collect high-velocity particles on a comet mission. Manufacture the aerogel in space and you only need to transport the raw materials up (transporting aerogel itself - bleh). It would seem to be simple enough to attach to the surface so that it would slow any incoming debris. It might even serve as a dust-mop to help clean up space. That's assuming that it doesn't throw off even more debris when hit. I know that the stuff can cleave if you drop a chunk on the floor. One issue is that any material thin enough to be a good candidate for your envelope is probably not going to supply much of a radiation shield. Stuff radiation-deflecting substances into the airbags and you're all set. Fabrics and plastics are mostly made of light elements. This is only going to be suitable for LEO, unless you go for more exotic solutions (the multiple layers you suggest, perhaps with water or sealing gel in the intermediate layers). You might end up having to have metal enclosures inside the envelope for, say, sleeping quarters. In thinking about the interior, I might go with a similar triangle-deconstruction approach for building stuff inside the station. Consider that models in computer graphics are deconstructions to triangles (guaranteed to be planar, which simplifies the computations). Triangles permit a lot of shapes to be composed. Equilateral triangles would be a restriction on the shapes that you could build, but that's life. How about a LEGO-style construction system available in space where each triangle has a tubular metal frame with various interiors. Power and communications could be channeled through the frame, and different interiors could probide a number of functions, including privacy, lighting, cooling, heating, etc. And triangles are great for lightweight, strong structures. I'm envisioning launching something that's basically just an airlock with a folded up balloon attached to it. After being placed in orbit, you simply inflate the balloon and dock a standard spacecraft to it... hah! In an earlier post I suggested using disposable habitats as a space shuttle replacement. These would be ideal. As a software engineer, I dislike solutions that lock me into my one choice, which is why I went with the geodesic sphere. I like being able to deconstruct and reconstruct stuff as conditions change. Given the triangular components that form the geodesic sphere, other shapes can be created (sphere-capped tube, cube, toroid, etc.), and the diameter of the station can be increased simply by adding more triangular panels. Or spheres can be mated, creating a 'cluster of bubbles' effect. Also, the triangular panels are very compact for transport or storage. The thinner the better. In the interior, the astronauts could be reconfiguring and redesigning their spaces for different needs. Space is at a premium, and being able to reconfigure it for various purposes would seem to be an aid not only to efficiency, but to the psychological well-being of the crew. Efficiency would be eroded if too much reliance is placed on being able to reconfigure the interior - they'd be spending all their time resetting the interior. As a novelist, I'm starting to get some ideas here JB |
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Space station design and the need for space walks
Jan Vorbrüggen wrote in message ...
The energy output by astronauts is apparently extremely high. They're working hard out there. I'm sure that part of that is because they're constantly floating around. I thought most of that was because they are fighting against the stiffness of the suit. Sure. Unfortunately that doesn't nail down what they're doing while fighting against the stiffness of the suit. Are they doing the tasks in the mission profile or are they overworking because of issues related to free fall? JB |
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