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Solid vs. liquid rocket motors
Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? |
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Solid vs. liquid rocket motors
On Apr 24, 8:29�am, "F/32 Eurydice" wrote:
Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? Pretty much light and thats it. There is a design for a cease thrust but its not very practical |
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Solid vs. liquid rocket motors
On 4/24/2010 4:29 AM, F/32 Eurydice wrote:
Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? You can pre-throttle them by changing the shape or composition of the solid fuel inside the motor so it gives you the thrust you want at any particular time while the motor is firing; some examples he http://www.nakka-rocketry.net/th_grain.html Pat |
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Solid vs. liquid rocket motors
"F/32 Eurydice" wrote in message ... Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? As Fred eluded to, picture drawings of a circle and a star - the star has much more surface area. A star-shaped solid propellant segment (grain) will have much greater thrust than one shaped like a circle. |
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Solid vs. liquid rocket motors
On Apr 24, 7:29*am, "F/32 Eurydice" wrote:
Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? What earlier posters have said is right, but there's a technique called "generalized energy management" that can give some of the effects of varying thrust by causing the rocket to waste energy by steering a wavy trajectory. |
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Solid vs. liquid rocket motors
On 4/24/2010 4:43 PM, wrote:
What earlier posters have said is right, but there's a technique called "generalized energy management" that can give some of the effects of varying thrust by causing the rocket to waste energy by steering a wavy trajectory. You can also vent the casing once a stage has reached the velocity you intend, as is done with solid-fueled ICBMs and SLBMs. These photos of a Minuteman III plume after sunset probably show that going on: http://www.freqofnature.com/photos/mmiii/ This one in particular is interesting, as a stage tumbles back towards Earth: http://www.freqofnature.com/photos/mmiii/P9192066.jpg Pat |
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Solid vs. liquid rocket motors
F/32 Eurydice wrote:
Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? Generally yes, most are full-on all the time - though some vary the thrust in a preplanned way by varying the shape of the propellent, some do thrust termination by opening the case, and a very few motors do do real-time thrust control. This is done by (usually) using a propellent with a pronounced negative differential regression characteristic - which means that above some pressure the propellent burns much more slowly when the pressure in the case rises, though a positive technique can also be used - and varying the case pressure by changing nozzle size. The last is star-wars stuff though, and not really for the amateur - afaik it's only used in kinetic kill vehicle manouevering systems, which change effective nozzle size by opening different nozzles. -- Peter Fairbrother |
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Solid vs. liquid rocket motors
Peter Fairbrother wrote:
F/32 Eurydice wrote: Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? Generally yes, most are full-on all the time - though some vary the thrust in a preplanned way by varying the shape of the propellent, some do thrust termination by opening the case, and a very few motors do do real-time thrust control. This is done by (usually) using a propellent with a pronounced negative differential regression characteristic - which means that above some pressure the propellent burns much more slowly when the pressure in the case rises, though a positive technique can also be used - and varying the case pressure by changing nozzle size. The last is star-wars stuff though, and not really for the amateur - afaik it's only used in kinetic kill vehicle manouevering systems, which change effective nozzle size by opening different nozzles. Oh, there were also some experiments in the 70's or thereby which tried to blow out a solid by rapidly decreasing chamber pressure, while still being able to relight the remains. I think they managed to get it working, just, but not to a practical and reliable state - at least I don't know of anyone who used the technique in anger. -- Peter Fairbrother |
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Solid vs. liquid rocket motors
On 4/25/2010 7:11 AM, Peter Fairbrother wrote:
The last is star-wars stuff though, and not really for the amateur - afaik it's only used in kinetic kill vehicle manouevering systems, which change effective nozzle size by opening different nozzles. Another interesting technique was used on the Dragon antitank missile which used large numbers of small (265 pound thrust) solid fuel motors to modify its trajectory and speed as it flew to its target: http://www.designation-systems.net/dusrm/m-77.html Pat |
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Solid vs. liquid rocket motors
"F/32 Eurydice" wrote in message ... Am I correct that solid rocket motors are always running at full thrust, because they have no valves to control the fuel flow, so you can't throttle them up and down? You're not correct. Solids for launch vehicles are typically core burning, which means their fuel has a hollow core, so when they are ignited, they burn from all of that exposed surface area in the core. They stop burning when their fuel is exhausted. You can vary the thrust of a solid over its burn by carefully choosing the shape and size of the hollow core. For example, a simple cylindrical hollow core would start out with less surface area at the start of the burn and end with more surface area at the end of the burn. This means that the thrust will actually increase as the solid burns, which usually isn't very useful. It's more useful to start out with more thrust and end with less thrust because as the solid stage burns it gets lighter and lowering the thrust over time helps to limit the acceleration of the vehicle. You can do this by making the hollow core a star shape. The star shape will have more surface area at the beginning of the burn, but as the stage continues to burn, the star shape will turn to more of a circular shape with less surface area. In this way, you can design a solid to have more thrust at ignition and quite a bit less right before it burns out. This sort of star design for the hollow core is commonly used in large solid launch vehicle stages. Jeff -- "Take heart amid the deepening gloom that your dog is finally getting enough cheese" - Deteriorata - National Lampoon |
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