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Maestro program for operating Spirit and Opportunity



 
 
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  #1  
Old January 20th 04, 02:12 PM
orion94nl
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Default Maestro program for operating Spirit and Opportunity

Hi all,

On this website,

http://mars.telascience.org/home

you can download a scaled-down version of Maestro,
the program that NASA scientists use to operate Spirit
and Opportunity. During the mission, updates will be
released on this site containing real data from Mars that
you can add to your copy of Maestro.

It's available for Windows, Mac (Panther 10.3 and
Java 3D), Linux and Solaris.

Best regards,

Math
http://www.backyard-astro.com

  #2  
Old January 20th 04, 06:55 PM
Jonathan Silverlight
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In message , orion94nl
writes
Hi all,

On this website,

http://mars.telascience.org/home

you can download a scaled-down version of Maestro,
the program that NASA scientists use to operate Spirit
and Opportunity. During the mission, updates will be
released on this site containing real data from Mars that
you can add to your copy of Maestro.


There was a thread on uk.sci.astronomy about this a couple of weeks ago.
Bear in mind that it's a 39MB download and is apparently happiest on a
machine with a 1.5Ghz processor, 1GB of RAM and 10GB disk space.
It's a lot of fun, though.
Has anyone tried it with Linux yet?
--
Rabbit arithmetic - 1 plus 1 equals 10
Remove spam and invalid from address to reply.
  #3  
Old January 21st 04, 08:33 AM
Dat's Me
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On Tue, 20 Jan 2004 18:55:20 +0000, Jonathan Silverlight wrote:


Bear in mind that it's a 39MB download and is apparently happiest on a
machine with a 1.5Ghz processor, 1GB of RAM and 10GB disk space. It's a
lot of fun, though.
Has anyone tried it with Linux yet?


I was going to, until you mentioned the hardware requirements. :-(

  #4  
Old January 21st 04, 01:25 PM
Steve Taylor
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Dat's Me wrote:
On Tue, 20 Jan 2004 18:55:20 +0000, Jonathan Silverlight wrote:



Bear in mind that it's a 39MB download and is apparently happiest on a
machine with a 1.5Ghz processor, 1GB of RAM and 10GB disk space. It's a
lot of fun, though.
Has anyone tried it with Linux yet?



I was going to, until you mentioned the hardware requirements. :-(

You have to wonder why its written so badly.

Steve

  #5  
Old January 21st 04, 05:10 PM
Martin
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"Steve Taylor" wrote in message
...
Dat's Me wrote:
On Tue, 20 Jan 2004 18:55:20 +0000, Jonathan Silverlight wrote:



Bear in mind that it's a 39MB download and is apparently happiest on a
machine with a 1.5Ghz processor, 1GB of RAM and 10GB disk space. It's a
lot of fun, though.
Has anyone tried it with Linux yet?



I was going to, until you mentioned the hardware requirements. :-(

You have to wonder why its written so badly.

Steve


The software was written for a specific group of people to use, it was never
intended as a commercial product. As long as it does the job, then why waste
time on trying to improve it?

It runs fine on my laptop, I just wish they'd bring out more data.

Martin



  #6  
Old January 21st 04, 10:07 PM
Steve Taylor
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Martin wrote:
then why waste
time on trying to improve it?



Professional pride ?

Steve

  #7  
Old January 21st 04, 11:02 PM
Martin
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"Steve Taylor" wrote in message
...
Martin wrote:
then why waste
time on trying to improve it?



Professional pride ?

Steve


But if it does the job for them why muck around with it? How many products
are flogged off as an improvement, but simply create more bugs? And its
quite possible the version they use is upgraded. The version we get is a
freebie for us to muck around with.

Martin


  #8  
Old January 21st 04, 11:57 PM
Greg Crinklaw
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When you think that the whole Lunar Lander fitted into 36Kwords of
HARDWIRED rom, far less than a modern PC BIOS, you have to despair of
the state of "modern" software engineering.


That's absolute nonsense.

--
Greg Crinklaw
Astronomical Software Developer
Cloudcroft, New Mexico, USA (33N, 106W, 2700m)

SkyTools Software for the Observer:
http://www.skyhound.com/cs.html

Skyhound Observing Pages:
http://www.skyhound.com/sh/skyhound.html

  #9  
Old January 22nd 04, 12:18 AM
Steve
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Martin wrote:
But if it does the job for them why muck around with it?


I see your point, I just hope that the same attitude isn't extended to
anything that is ever more critical than a fetching bit of eye-candy.
After all we don't know if this IS the current code.

When you think that the whole Lunar Lander fitted into 36Kwords of
HARDWIRED rom, far less than a modern PC BIOS, you have to despair of
the state of "modern" software engineering.

Steve

  #10  
Old January 22nd 04, 05:17 AM
Odysseus
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Steve Taylor wrote:

Dat's Me wrote:
On Tue, 20 Jan 2004 18:55:20 +0000, Jonathan Silverlight wrote:

Bear in mind that it's a 39MB download and is apparently happiest on a
machine with a 1.5Ghz processor, 1GB of RAM and 10GB disk space. It's a
lot of fun, though.
Has anyone tried it with Linux yet?


I was going to, until you mentioned the hardware requirements. :-(

You have to wonder why its written so badly.

You can't conclude it's written badly without knowing why it has such
large processing requirements (which are certainly attainable by
today's entry-level desktop systems). It may have been designed to
run on a powerful workstation where efficiency may be of less concern
than e.g. ease of editing & debugging or reliability.

--
Odysseus
 




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