|
|
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
And so am I.
I noticed recently that a batch of 91 AA sized batteries was delivered to the ISS. http://www.usatoday.com/tech/news/20...s-at-iss_x.htm I thought that it might be fun to throw the used ones at Earth during a sojourn outside, but despite the size of the target, I reckon you'd have to be a pretty good throw to hit it, unless you could get some serious atmospheric braking happening. But it's a while since I've done the kind of thinking required to prove it. Given that you are in geostationary orbit (for example) what direction should you throw the battery to get the closest approach to earth? A hunch tells me that it'd be back along your orbital path, in the opposite direction of the earths spin. Anyone care to enlighten me (us)? Thanks Denys Williams |
#3
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA batteryfrom orbit and have a hope of even hitting the earth.
Denys Williams wrote:
And so am I. I noticed recently that a batch of 91 AA sized batteries was delivered to the ISS. http://www.usatoday.com/tech/news/20...s-at-iss_x.htm I thought that it might be fun to throw the used ones at Earth during a sojourn outside, but despite the size of the target, I reckon you'd have to be a pretty good throw to hit it, unless you could get some serious atmospheric braking happening. But it's a while since I've done the kind of thinking required to prove it. Given that you are in geostationary orbit (for example) what direction should you throw the battery to get the closest approach to earth? A hunch tells me that it'd be back along your orbital path, in the opposite direction of the earths spin. Anyone care to enlighten me (us)? Your intuition is correct. Whichever direction you throw it, the change in velocity due to your puny human arm's effort will be quite small compared to the initial velocity. Therefore the battery will assume an orbit only slightly different from the one you are in. It will come closest to earth if you throw it rearwards, as you suggest, since that will reduce its kinetic energy the most. Mitchell Timin -- "Many are stubborn in pursuit of the path they have chosen, few in pursuit of the goal." - Friedrich Nietzsche http://annevolve.sourceforge.net is what I'm into nowadays. Humans may write to me at this address: zenguy at shaw dot ca |
#4
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
Jack Crenshaw wrote:
Say you could throw the battery 100 mph -- the equivalent of a first-rate baseball pitch. Because the orbital velocity is roughly 18,000 mph, you would change the perigee of the orbit only 1/180 of its original value. That works out to be 22 miles; not bad for a sandlot pitcher, but not nearly enough to hit the earth. It is enough to quite significantly increase drag, and they'd decay quite a lot faster than one just "dropped". |
#5
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
Ian Stirling wrote in message .. .
Jack Crenshaw wrote: Say you could throw the battery 100 mph -- the equivalent of a first-rate baseball pitch. Because the orbital velocity is roughly 18,000 mph, you would change the perigee of the orbit only 1/180 of its original value. That works out to be 22 miles; not bad for a sandlot pitcher, but not nearly enough to hit the earth. It is enough to quite significantly increase drag, and they'd decay quite a lot faster than one just "dropped". On a tangent: If you had a space station at a 600-mile altitude circular orbit and wanted to drop cannisters from orbit, what's the minimum retrograde velocity that needs to be imparted to the cannisters to have them re-enter fairly quickly [1]? Would 300mph be adequate? [1] Assume the cannisters are as simple as possible and thus lack navigation and maneuvering abilities of their own, so they need to be deorbited with one impulse, ideally before their apogee intersects the station. Mike Miller, Materials Engineer |
#6
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
Mike Miller wrote:
Ian Stirling wrote in message .. . Jack Crenshaw wrote: Say you could throw the battery 100 mph -- the equivalent of a first-rate baseball pitch. Because the orbital velocity is roughly 18,000 mph, you would change the perigee of the orbit only 1/180 of its original value. That works out to be 22 miles; not bad for a sandlot pitcher, but not nearly enough to hit the earth. It is enough to quite significantly increase drag, and they'd decay quite a lot faster than one just "dropped". On a tangent: If you had a space station at a 600-mile altitude circular orbit and wanted to drop cannisters from orbit, what's the minimum retrograde velocity that needs to be imparted to the cannisters to have them re-enter fairly quickly [1]? Would 300mph be adequate? I'd think not, I think the perigee only goes down to around 450 miles. As a rough guide, you lower the orbit by 1/4 of the velocity. So, you might need 2000mph or so. [1] Assume the cannisters are as simple as possible and thus lack navigation and maneuvering abilities of their own, so they need to be deorbited with one impulse, ideally before their apogee intersects the station. You don't generally get that happening if the orbit is inclined. |
#7
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
[1] Assume the cannisters are as simple as possible and thus lack
navigation and maneuvering abilities of their own, so they need to be deorbited with one impulse, ideally before their apogee intersects the I heard such cannisters existed and were more or less tested from Mir Space Station.. I think it was a common way to get back films from early times spy satellites .. -- Julie "please save Yuri" a href="http://membres.lycos.fr/andromedanews/"Andromeda et Julie/a |
#8
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
On a tangent: If you had a space station at a 600-mile altitude circular orbit and wanted to drop cannisters from orbit, what's the minimum retrograde velocity that needs to be imparted to the cannisters to have them re-enter fairly quickly [1]? Would 300mph be adequate? [1] Assume the cannisters are as simple as possible and thus lack navigation and maneuvering abilities of their own, so they need to be deorbited with one impulse, ideally before their apogee intersects the station. Mike Miller, Materials Engineer I'd say that it is possible to deorbit them rather quickly by using the atmosphere at our advantage. If you can make your canisters graze the upper atmosphere, let's say 100 km, they'd loose a good deal of velocity at perigee, thus lowering their apogee... So if one does not care where they fall, because they'll disintegrate in the lower atmosphere, one might safely use aerobraking passes to save on fuel... I doubt stuff coming this low would last more than one or two atmospheric passes before splitting in smaller pieces, thus being more susceptible to the atmospheric drag, and providing a nice light show for folks somewhere in the Pacific or South America. ;-) |
#9
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
|
#10
|
|||
|
|||
You are such a poor shot that you couldn't throw an AA battery from orbit and have a hope of even hitting the earth.
"Jorge R. Frank" wrote in message ...
600 miles isn't a terribly good altitude for a manned space station. It's within the inner Van Allen belts. ...oops, unit mistake. I was mis-remembering an earlier thread (November 2003: " Drag at Orbital Altitudes") where I was thinking of a 600km (not 600-mile) orbit. So, at 600km, it would take ~140m/s to kiss that "re-entry perigee"? Cool. Mike Miller, Materials Engineer |
|
Thread Tools | |
Display Modes | |
|
|