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#31
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Main Sequence Stellar Mass Function?
In rec.arts.sf.science Golden California Girls wrote:
Michael Ash wrote: In rec.arts.sf.science BradGuth wrote: On Nov 3, 1:04 pm, Erik Max Francis wrote: BradGuth wrote: On Nov 2, 11:18 pm, Erik Max Francis wrote: BradGuth wrote: Why couldn't a white dwarf eventually become a massive but small brown dwarf? Because that's not what the words mean. What's one mile north of the North Pole? What exists inside a thing which doesn't exist? Why couldn't a feeling of dread become an earthworm? Why couldn't an old man become a zygote? Why couldn't this chair become a galaxy? Why do you still crosspost your crank **** here? Just because your universe is only 13.5 billion years old isn't my fault. I'm reminded of a character from the comedy show NewsRadio: "Don't confuse me with the facts!" To me a brown dwarf can just as easily be and old white dwarf instead of a 10x Jupiter. Perhaps, if you don't know what the terms actually mean as used by astronomers. Which you obviously don't. But then, effective communication is not exactly high on your list of priorities. What else should we call an old white dwarf? (a dull dwarf?, a cold dwarf?) There's already a name for that: a black dwarf. It takes a great deal of time to reach the black dwarf phase. Somewhere in between white and black is brown. Wow, you don't even share common vocabulary for *colors*? Astounding. Here in reality, we call the colors which exist between white and black "gray". (Or for our bretheren who speak the Queen's English, "grey".) Brown requires an additional tint of yellow, orange or red to be added. Gosh someone who doesn't know what blackbody radiation is. Is "brown" a black-body color? I was not aware. Here I was thinking that the colors went through a sequence from red to orange to white to blue. -- Mike Ash Radio Free Earth Broadcasting from our climate-controlled studios deep inside the Moon |
#32
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Main Sequence Stellar Mass Function?
On Nov 3, 6:34 pm, Michael Ash wrote:
In rec.arts.sf.science BradGuth wrote: On Nov 3, 1:04 pm, Erik Max Francis wrote: BradGuth wrote: On Nov 2, 11:18 pm, Erik Max Francis wrote: BradGuth wrote: Why couldn't a white dwarf eventually become a massive but small brown dwarf? Because that's not what the words mean. What's one mile north of the North Pole? What exists inside a thing which doesn't exist? Why couldn't a feeling of dread become an earthworm? Why couldn't an old man become a zygote? Why couldn't this chair become a galaxy? Why do you still crosspost your crank **** here? Just because your universe is only 13.5 billion years old isn't my fault. I'm reminded of a character from the comedy show NewsRadio: "Don't confuse me with the facts!" To me a brown dwarf can just as easily be and old white dwarf instead of a 10x Jupiter. Perhaps, if you don't know what the terms actually mean as used by astronomers. Which you obviously don't. But then, effective communication is not exactly high on your list of priorities. What else should we call an old white dwarf? (a dull dwarf?, a cold dwarf?) There's already a name for that: a black dwarf. It takes a great deal of time to reach the black dwarf phase. Somewhere in between white and black is brown. Wow, you don't even share common vocabulary for *colors*? Astounding. Here in reality, we call the colors which exist between white and black "gray". (Or for our bretheren who speak the Queen's English, "grey".) Brown requires an additional tint of yellow, orange or red to be added. -- Mike Ash Radio Free Earth Broadcasting from our climate-controlled studios deep inside the Moon Was Sirius B ever a main sequence star? ~ BG |
#33
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Main Sequence Stellar Mass Function?
On Nov 4, 8:00 am, Michael Ash wrote:
In rec.arts.sf.science Golden California Girls wrote: Michael Ash wrote: In rec.arts.sf.science BradGuth wrote: On Nov 3, 1:04 pm, Erik Max Francis wrote: BradGuth wrote: On Nov 2, 11:18 pm, Erik Max Francis wrote: BradGuth wrote: Why couldn't a white dwarf eventually become a massive but small brown dwarf? Because that's not what the words mean. What's one mile north of the North Pole? What exists inside a thing which doesn't exist? Why couldn't a feeling of dread become an earthworm? Why couldn't an old man become a zygote? Why couldn't this chair become a galaxy? Why do you still crosspost your crank **** here? Just because your universe is only 13.5 billion years old isn't my fault. I'm reminded of a character from the comedy show NewsRadio: "Don't confuse me with the facts!" To me a brown dwarf can just as easily be and old white dwarf instead of a 10x Jupiter. Perhaps, if you don't know what the terms actually mean as used by astronomers. Which you obviously don't. But then, effective communication is not exactly high on your list of priorities. What else should we call an old white dwarf? (a dull dwarf?, a cold dwarf?) There's already a name for that: a black dwarf. It takes a great deal of time to reach the black dwarf phase. Somewhere in between white and black is brown. Wow, you don't even share common vocabulary for *colors*? Astounding. Here in reality, we call the colors which exist between white and black "gray". (Or for our bretheren who speak the Queen's English, "grey".) Brown requires an additional tint of yellow, orange or red to be added. Gosh someone who doesn't know what blackbody radiation is. Is "brown" a black-body color? I was not aware. Here I was thinking that the colors went through a sequence from red to orange to white to blue. -- Mike Ash Radio Free Earth Broadcasting from our climate-controlled studios deep inside the Moon How dark of brown are we talking about? Our Selene/moon offers a physically dark golden brown that has the average albedo of terrestrial coal. What's the human visual level and otherwise that of IR photon intensity (compared to our sun) of a brownish dwarf? ~ BG |
#34
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Main Sequence Stellar Mass Function?
On Nov 3, 11:35*am, BradGuth wrote:
On Oct 31, 8:16 am, Raghar wrote: You want to integrate along the initial mass function to get a more accurate figure, and then adjust for stellar evolution. Actually in computer games, the most important thing are the main sequence stars. While it might be convenient to have probabilities even for white dwarfs and other excluded stuff, in majority of computer games they don't interact thus they are irrelevant as anything else as decoration, in the rest games the numbers could be fudged easily. A perfect paper for computer games would have a table with probabilities of main sequence stars, and probabilities of the rest of the stuff with respect to the amount of main seqence stars. How about a game of Sirius B going red giant postal and then flashing itself over into a white dwarf, losing its tidal radius grip on all of its planets? Is there any reason why Sirius B at 6 to 7 solar mass couldn't have had Earth and Venus like planets, or even a trinary companion star exactly like a certain main sequence that we call our sun? Sir, what exactly are you talking about? How does that have the least thing to do with a computer game? I don't mind you spewing your crazy around, but do try to be on topic if possible. |
#35
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Main Sequence Stellar Mass Function?
On Nov 5, 8:36 am, wrote:
On Nov 3, 11:35 am, BradGuth wrote: On Oct 31, 8:16 am, Raghar wrote: You want to integrate along the initial mass function to get a more accurate figure, and then adjust for stellar evolution. Actually in computer games, the most important thing are the main sequence stars. While it might be convenient to have probabilities even for white dwarfs and other excluded stuff, in majority of computer games they don't interact thus they are irrelevant as anything else as decoration, in the rest games the numbers could be fudged easily. A perfect paper for computer games would have a table with probabilities of main sequence stars, and probabilities of the rest of the stuff with respect to the amount of main seqence stars. How about a game of Sirius B going red giant postal and then flashing itself over into a white dwarf, losing its tidal radius grip on all of its planets? Is there any reason why Sirius B at 6 to 7 solar mass couldn't have had Earth and Venus like planets, or even a trinary companion star exactly like a certain main sequence that we call our sun? Sir, what exactly are you talking about? How does that have the least thing to do with a computer game? I don't mind you spewing your crazy around, but do try to be on topic if possible. Shouldn't a SF computer game be at least somewhat based upon the best available science, and otherwise function within the regular laws of physics? ~ BG |
#36
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Main Sequence Stellar Mass Function?
BradGuth wrote:
On Nov 5, 8:36 am, wrote: Sir, what exactly are you talking about? How does that have the least thing to do with a computer game? I don't mind you spewing your crazy around, but do try to be on topic if possible. Shouldn't a SF computer game be at least somewhat based upon the best available science, and otherwise function within the regular laws of physics? 1. Not necessarily. 2. If so, then it probably would be helpful to start with knowing what the terminology involved actually means. Hint, hint. -- Erik Max Francis && && http://www.alcyone.com/max/ San Jose, CA, USA && 37 18 N 121 57 W && AIM, Y!M erikmaxfrancis God does not play dice with the universe. -- Albert Einstein |
#37
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Main Sequence Stellar Mass Function?
On Nov 5, 12:21 pm, Erik Max Francis wrote:
BradGuth wrote: On Nov 5, 8:36 am, wrote: Sir, what exactly are you talking about? How does that have the least thing to do with a computer game? I don't mind you spewing your crazy around, but do try to be on topic if possible. Shouldn't a SF computer game be at least somewhat based upon the best available science, and otherwise function within the regular laws of physics? 1. Not necessarily. 2. If so, then it probably would be helpful to start with knowing what the terminology involved actually means. Hint, hint. -- Erik Max Francis && &&http://www.alcyone.com/max/ San Jose, CA, USA && 37 18 N 121 57 W && AIM, Y!M erikmaxfrancis God does not play dice with the universe. -- Albert Einstein Sounds more like a silly computer word game that isn't based upon the best available science, and only needs to use conditional laws of physics. Therefore, nothing matters, because it's all totally subjective or simply bogus to start with. ~ BG |
#38
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Main Sequence Stellar Mass Function?
On Nov 5, 3:27 pm, BradGuth wrote:
Sounds more like a silly computer word game that isn't based upon the best available science, and only needs to use conditional laws of physics. Therefore, nothing matters, because it's all totally subjective or simply bogus to start with. Absolutely! The walking mushroom physics in the Super Mario Brothers games were thoroughly researched for the most realistic mushroom stomping action possible. On a more serious note, there is a difference between a game and a simulation. Some games are simulations, but even then absolute adherence to science must take a back seat to gameplay. For example you will note that while I was looking for a more realistic selection of stellar masses for the game, I was happy that the numbers were not exact since it was better for gameplay to potentially have more habitable realestate. On a more specific note, the function in question in this thread is an “Initial Mass Function” which is to say the mass of a star at formation. All bodies that are above the 0.08 solar mass point (Brown Dwarfs that never initiate hydrogen fusion) start as “Main Sequence” stars. Black holes, White Dwarfs (or gray or black dwarfs depending on age), Pulsars/Neutron Stars, Red Giants, Super Giants, and a number of other types are all Main Sequence Stars that have aged to a certain point. This is all according to conventional stellar theories which you may have no truck with, but work just fine for a game. (And the universe at large, I’ll note.) Since most of the stars in the local area are Population I (with a few exceptions like Bernard’s Star) they are roughly the same age. I don’t see the need to create an algorithm to age stars for the game. Well, not yet, but feature creep exists even in one-man projects. |
#39
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Main Sequence Stellar Mass Function?
In article ,
Erik Max Francis writes: The details of the "turnover" are error-prone enough that it's not clear whether there really is a turnover, at least in terms of number density. The initial mass function xi(M) as given in _Allen's Astrophysical Quantities_ (p. 488) is... There's been a lot of work done in the five years since _AAQ_ was published, and according to the expert I asked, the turnover is clear. As I say, though, this isn't a subject I follow. An ADS search would no doubt turn up relevant papers. I'd expect many of them to be based on 2MASS data. I agree with the OP that for his purposes, game play is far more important than accuracy. To the extent scientific accuracy is a factor at all, he deserves lots of credit for having mostly M stars and few B or A. -- Steve Willner Phone 617-495-7123 Cambridge, MA 02138 USA (Please email your reply if you want to be sure I see it; include a valid Reply-To address to receive an acknowledgement. Commercial email may be sent to your ISP.) |
#40
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Main Sequence Stellar Mass Function?
On Nov 6, 7:17 am, wrote:
On Nov 5, 3:27 pm, BradGuth wrote: Sounds more like a silly computer word game that isn't based upon the best available science, and only needs to use conditional laws of physics. Therefore, nothing matters, because it's all totally subjective or simply bogus to start with. Absolutely! The walking mushroom physics in the Super Mario Brothers games were thoroughly researched for the most realistic mushroom stomping action possible. On a more serious note, there is a difference between a game and a simulation. Some games are simulations, but even then absolute adherence to science must take a back seat to gameplay. For example you will note that while I was looking for a more realistic selection of stellar masses for the game, I was happy that the numbers were not exact since it was better for gameplay to potentially have more habitable realestate. On a more specific note, the function in question in this thread is an “Initial Mass Function” which is to say the mass of a star at formation. All bodies that are above the 0.08 solar mass point (Brown Dwarfs that never initiate hydrogen fusion) start as “Main Sequence” stars. Black holes, White Dwarfs (or gray or black dwarfs depending on age), Pulsars/Neutron Stars, Red Giants, Super Giants, and a number of other types are all Main Sequence Stars that have aged to a certain point. This is all according to conventional stellar theories which you may have no truck with, but work just fine for a game. (And the universe at large, I’ll note.) Since most of the stars in the local area are Population I (with a few exceptions like Bernard’s Star) they are roughly the same age. I don’t see the need to create an algorithm to age stars for the game. Well, not yet, but feature creep exists even in one-man projects. Sirius-B (a once upon a time 7+ solar mass) seems older than our sun, and yet Venus seems less old than Earth. How about putting in an icy proto-moon of 4000 km diameter, as having roughly a 7.4 e22 kg rocky core into your interstellar game, and of that icy sucker accommodating intelligent life getting away from one solar system at the end of its red-giant demise, over to lithobraking itself into another planet (such as Earth) within our solar system. Don't make any of this game simple or without any number of highly complex and nearly insurmountable considerations. ~ Brad Guth Brad_Guth Brad.Guth BradGuth BG / “Guth Usenet” |
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