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![]() "George Dishman" wrote in message ... Max Keon wrote: George Dishman wrote: Max Keon wrote: How can "every source" possibly say anything relating to a gravity anisotropy when a gravity anisotropy has never been represented in mathematics? Because you have expressed that anisotropy as an acceleration and the relationship between acceleration, velocity and location are fixed by their definitions. You alone have chosen the maths to suit the outcome you want. There is no possible choce to make Max, acceleration is DEFINED and the rate of change of velocity Well why do you have such a problem understanding why you are wrongly applying the anisotropy? I am applying as your equation dictates - I have no choice. You profess to know all about the consequences of a gravity anisotropy when you obviously can't. You have never had reason to address such a thing in the past, and the course you've chosen is the one that gives the best result for your purpose. But your method of applying the anisotropic acceleration is totally wrong. You are adding it to the naturally flowing acceleration in a naturally occurring eccentric orbit. Which is of course nothing more than a circular orbit that has been knocked off center. Can you not see that? One thing that you have never given a satisfactory explanation for is why Mercury's fall to its previous perihelion radius is prematurely halted as a consequence of a gravity anisotropy. Perhaps if you try demonstrating that mathematically, it will help you to understand why you are wrong. You will come to realize that Mercury's orbital speed cannot be fast enough to generate the required centrifugal force to prematurely halt its fall and whiz it back out toward the aphelion because the anisotropy has caused it to be drawn more slowly to the Sun throughout the inward journey, so by the time Mercury reaches the point of last perihelion, it has obviously fallen less distance than normal and is traveling at a lesser speed than normal. So how on earth does it turn around and go back out again. You will open up a whole new universe for me if you can prove that it does, where nothing is impossible, or predictable. The rate of change of velocity in the direction along which the force is applied, being directly toward the Sun, _and only directly toward the Sun,_ is exactly what it should be. Your own _personal_ assumption that the force points in other directions as well is completely false. I am applying it exactly towards the Sun. A long time ago I spent several weeks trying to get you to clarify the direction and eventually I gathered that was what you meant though you were never entirely clear on the point. The program calculates the _magnitude_ of the anisotropy using (v_r/c) times the Newtonian value and assumes the direction is the same as the Newtonian force, i.e. directly towards the Sun. Yes, and that's probably why you are confused. Your program is designed _only_ to plot a natural orbit path, _even circular_. The Newtonian acceleration is no doubt pointing directly at the Sun throughout the entire orbit, but directly adding the anisotropy in the way you have done is still wrong. My method may not yet be precise, but you are millions of meters away from your claim of precision within 1 meter. --- All I will suggest is that you break your program at the one quarter and three quarter orbit points and check for yourself whether the anisotropy is increasing or decreasing the Newtonian acceleration. I think you will find it is the same in both cases when they should differ. Don't take my word for it, check. There's no doubt about it George. Then do the test I suggest and find out. I recently made the mistake of not doing such a test before jumping to conclusions and I'm not about to do it again just yet. But thanks anyway. The physical sign manipulation is essential because the required equations always give a positive result even when the anisotropy becomes negative. Just in case you've forgotten; dt = 1 ana = 1 # = (ana^2 * dt)^.5 is always 1. This is just another example of your problems with simple maths. You are again taking the root of a square # = (ana^2 * dt)^.5 is the same as # = ana * sqrt(dt) (ana^2 * dt)^.5 is only part of the equation. The proper equation is derived from a^2 + b^2 = c^2. It becomes s = (v^2 + ana^2)^.5 if dt is removed (s is the updated orbital speed). But why are you calculating that in the first place? I'm trying to determine the orbital speed changes according to the path taken when the anisotropy is included as compared with the unaffected path. I've used Pythagoras to do that. Previous orbital speed ______________________ - _ l Anomalous New orbital speed - l acceleration I don't need you to tell me that I'm wrong either, only that it's not the way you would do it. But we already know that. I've included the program that was designed to demonstrate the true effect of an anomalous change in gravity, and it does so exceptionally well. It demonstrates that the orbiting mass behaves exactly as it should according to the forces acting on it, with centrifugal force rising to twice the anomalous force before the falling mass can be halted and sent back out again. You will notice that I've treated the "previous orbital speed" as if it was tangential to the gravity source, but that is of virtually no consequence. The largest error is an adjacent length of 48000.0000005569 instead of 48000. The hypotenuse length change due to the anomalous acceleration is not going to change much if I use the extended length, is it. This program justifies the method I'm now using to include the anisotropy in your program. I've added comments within the program. Feel free to reply to them. '------------- ' Control_break halts the program at any time. ' The program plots the natural oscillation of a mass that was ' in a stable circular orbit prior to the application of a sudden ' anomalous change in the pull of gravity. The program ends after ' a complete orbit cycle. ' The same oscillation would not be set up by a gravity ' anisotropy because it's applied in a sine wave fashion. ' The fall distance would follow the same sine wave but would ' always lag behind. ' The inward moving mass overshoots the balance point between ' centrifugal force and the inward force by twice the current ' fall distance. Centrifugal force needs to be, and is, double ' the anomalous inward force that drives it before it has gained ' the required force to halt the moving mass and send it back ' from whence it came. It's an entirely elastic operation. DEFDBL A-Z SCREEN 12 CLS : COLOR 7 '----------- LINE (176, 280)-(261, 280), 8 ' Shows the scale distortion. LINE (261, 280)-(261, 358), 8 LINE (176, 280)-(261, 358), 8 LINE (150, 240)-(185, 284), 10 LINE (200, 360)-(200, 450), 8 LOCATE 20, 30: PRINT "313000" LOCATE 18, 26: PRINT "6.5e10" LOCATE 15, 10: PRINT "2.76e-4 degrees" '----------- r = 58000000000# ' Orbit radius. g = .04# ' Gravity per Newton. v = 48000# vv = v ' vv holds the original orbital speed. an = .0000008# ' Anomalous gravity change (m/sec^2). ' -.0000008# gives the negative result. dt = 100 ' Set dt as required. aa: f = f + 1 ' Program cycle count. ana = ana + dt * cfx ' Stores the current fall rate. ' cfx is later defined. anb = anb + dt * ana ' Stores the total fall distance. '-------The physical sign manipulation is necessary because the ' result of (ana)^2 is always positive, whatever the sign on ana, ' and orbital speed continues to increase regardless of the true ' value stored in ana. IF anc = anb THEN s = (v ^ 2# - ((ana) ^ 2 * dt)) ^ .5# IF anc anb THEN s = (v ^ 2# + (ana ^ 2 * dt)) ^ .5# ' s is updated orbital speed. ' The manner in which dt is included gives exactly the same result ' for all values of dt, including dt = 1. Remove dt from the ' equations altogether if it causes confusion. ' The point is that it can't be wrong because it always gives the ' same result as with no dt at all. anc = anb '------------------- v = s ' v holds the updated orbital speed for the next cycle. cf = v ^ 2# / vv ^ 2# * g ' cf is centrifugal force. cfx = g + an - cf ' Compares the inward force including ' the anomalous acceleration, with the current centrifugal force ' value. The result gives the true acceleration rate, which is ' added to ana, above. CIRCLE (10 + f * dt / 16000, 280 + anb / 4000), 0, 14 ' 16000 and 4000 are multipliers for the graphics. IF f * dt 7603200 THEN GOSUB ab: END fa = fa + 1: IF fa * dt 10000 THEN GOSUB ab: fa = 0 GOTO aa ab: LOCATE 4, 1 PRINT f * dt; "seconds elapsed time. " PRINT ana; "meter fall per"; dt; "second batch. " PRINT anb; "meter total fall so far. " PRINT s - vv; "m/sec orbital speed change from the normal. " PRINT cf; "m/sec^2 centrifugal force. " LOCATE 24, 18 PRINT r - anb; "radius. " RETURN '--------------------- http://members.optusnet.com.au/maxkeon/proven2.html has been updated slightly. --- Dark matter is non-baryonic so new physics would not be surprising, it is an exciting prospect indeed. The best handle we have so far seems to be the Bullet Cluster where the two clumps of dark matter associatated with the galaxies have passed through each other. And the latest evidence doesn't comply with that. Cite the paper please. http://www.eurekalert.org/pub_releas...-dmm081607.php seems to indicate that the Abell 520 system "train wreck" is not as previously noted, as in the Bullet Cluster where the "dark matter" and galaxies have stayed together. Einstein's theories cannot explain what nature is clearly demonstrating, so they break down if some reason for the anomaly is not forthcoming. You seem confused. It is the gravitational lensing of Einsein's theory that provides the tool we use to investigate dark matter. Lensing of more distant objects allows us the map the distribution of the dark matter. How can a fact of nature be taken aside and labeled "Einstein's theory" ? What I labelled "Einstein's theory" gives us the maths that describes that aspect of Nature. Such lensing was obviously going to be present long before Einstein came along. It _is_ a fact of nature you know. Of course. Anyway, what makes you think the lensing is causes by dark matter? Dark matter just means something that has mass but doesn't interact with light, it is a 'catch all' generic term and deliberately vague. Why not something that nature predicts, like a black hole(s)? Because microlensing surveys should detect them. The find some events but not enough. How do you differentiate between dark matter and black holes? ----- Max Keon |
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![]() Max Keon wrote: "George Dishman" wrote in message ... Max Keon wrote: George Dishman wrote: Max Keon wrote: How can "every source" possibly say anything relating to a gravity anisotropy when a gravity anisotropy has never been represented in mathematics? Because you have expressed that anisotropy as an acceleration and the relationship between acceleration, velocity and location are fixed by their definitions. You alone have chosen the maths to suit the outcome you want. There is no possible choce to make Max, acceleration is DEFINED and the rate of change of velocity Well why do you have such a problem understanding why you are wrongly applying the anisotropy? I am applying as your equation dictates - I have no choice. You profess to know all about the consequences of a gravity anisotropy when you obviously can't. I have no such need, _you_ have provided the equation that supposedly describes the anisotropy, all _I_ need to know is how to integrate that. It is simple maths that I learnt in secondary school about forty years ago. You should know it too but apparently you haven't done that. You have never had reason to address such a thing in the past, and the course you've chosen is the one that gives the best result for your purpose. But your method of applying the anisotropic acceleration is totally wrong. I'm sorry Max, there is only one method permitted by the definition of acceleration. If you don't like the results, the only thing you can do is change the equation you have given me. You are adding it to the naturally flowing acceleration in a naturally occurring eccentric orbit. Which is of course nothing more than a circular orbit that has been knocked off center. Can you not see that? Your statement is factually untrue, the minor axis of an ellipse is smaller than the major axis. One thing that you have never given a satisfactory explanation for is why Mercury's fall to its previous perihelion radius is prematurely halted as a consequence of a gravity anisotropy. Perhaps if you try demonstrating that mathematically, it will help you to understand why you are wrong. I have told you over and over again why that happens, and we discussed it in detail two months ago, see message number 29 in this thread on Google. You will come to realize that Mercury's orbital speed cannot be fast enough to generate the required centrifugal force to prematurely halt its fall and whiz it back out toward the aphelion because the anisotropy has caused it to be drawn more slowly to the Sun throughout the inward journey, so by the time Mercury reaches the point of last perihelion, it has obviously fallen less distance than normal and is traveling at a lesser speed than normal. So how on earth does it turn around and go back out again. You will open up a whole new universe for me if you can prove that it does, where nothing is impossible, or predictable. It is fully predicaable Max, just integrate the acceleration as the maths requires. It may well open up a whole new universe for you if you learn calculus and vectors. The rate of change of velocity in the direction along which the force is applied, being directly toward the Sun, _and only directly toward the Sun,_ is exactly what it should be. Your own _personal_ assumption that the force points in other directions as well is completely false. I am applying it exactly towards the Sun. A long time ago I spent several weeks trying to get you to clarify the direction and eventually I gathered that was what you meant though you were never entirely clear on the point. The program calculates the _magnitude_ of the anisotropy using (v_r/c) times the Newtonian value and assumes the direction is the same as the Newtonian force, i.e. directly towards the Sun. Yes, and that's probably why you are confused. Your program is designed _only_ to plot a natural orbit path, _even circular_. Not true, the program integrates your equation for the acceleration wherever that may lead. The Newtonian acceleration is no doubt pointing directly at the Sun throughout the entire orbit, but directly adding the anisotropy in the way you have done is still wrong. The Newtonian acceleration points at the Sun, we both know that. I have asked you many times what the direction of the anisotropy is and yo never gave a clear answer but my understanding is that it also points along the line betwen the un and the planet but towards the Sun on the outward leg and away from it on the inward leg. Please either confirm that or correct it. The rules of vector addition in cartesian coordinates say we must add the two x components to get the x component of the sum and similarly for y. Since both vectors point along the same Sun-Mercury line those rules mean we get the same answer if we add the signed magnitudes and the result points in the same direction as the Newtonian force which is slightly easier for coding so that's what the program does. My method may not yet be precise, .. Your method is fundamentally wrong. An alternative which would be similar to what you are trying to do would be to work in polar coordinates but it is much more complex and you need to accomodate coriolis effects. That's not the real reason your results are wrong thugh, you are making a few assumptions which are incorrect. An ellipse is _not_ an offset circle, the speed in an elliptical orbit is _not_ the same as a cicular orbit and the path is _not_ perpendicular to the Sun-Mercury line so you cannot use Pythagoras. but you are millions of meters away from your claim of precision within 1 meter. When you learn how to do the maths, you will get the same result as me. All I will suggest is that you break your program at the one quarter and three quarter orbit points and check for yourself whether the anisotropy is increasing or decreasing the Newtonian acceleration. I think you will find it is the same in both cases when they should differ. Don't take my word for it, check. There's no doubt about it George. Then do the test I suggest and find out. I recently made the mistake of not doing such a test before jumping to conclusions and I'm not about to do it again just yet. But thanks anyway. ? Don't make the same mistake, do the test and find out which way the anisotropy is pointing. If you get the sign right you should at least see that the path doesn't repeat but there are several other errors listed above that will also make your result somewhat inaccurate. The physical sign manipulation is essential because the required equations always give a positive result even when the anisotropy becomes negative. Just in case you've forgotten; dt = 1 ana = 1 # = (ana^2 * dt)^.5 is always 1. This is just another example of your problems with simple maths. You are again taking the root of a square # = (ana^2 * dt)^.5 is the same as # = ana * sqrt(dt) (ana^2 * dt)^.5 is only part of the equation. The proper equation is derived from a^2 + b^2 = c^2. It becomes s = (v^2 + ana^2)^.5 if dt is removed (s is the updated orbital speed). That's quite different, but v is a speed while ana is an acceleration so you cannot add them. You could correct that error using s = (v^2 + (ana*dt)^2)^.5 but as I said before, v and (ana*dt) are not perpendicular so you cannot use Pythagoras. Instead you might try breaking v into x and y components and likewise (ana*dt) keeping both signed. Then add the components s_x = v_x + dt * ana_x s_y = v_y + dt * ana_y then you could write: s = sqrt(s_x^2 + s_y^2) but you don't need that since you already have the x and y components that you use for the change of location. But why are you calculating that in the first place? I'm trying to determine the orbital speed changes according to the path taken when the anisotropy is included as compared with the unaffected path. I've used Pythagoras to do that. OK, see above for how to do that properly, Pythagoras does not apply since v and ana are not perpendicular. Previous orbital speed ______________________ - _ l Anomalous New orbital speed - l acceleration I don't need you to tell me that I'm wrong either, only that it's not the way you would do it. But we already know that. You have to follow the rules of maths, Pythagoras only applies when the adjacent and opposite are perfectly perpendicular. I've included the program that was designed to demonstrate the true effect of an anomalous change in gravity, and it does so exceptionally well. You need to fix the problems listed above before it will be worth looking at any code. The bottom line is that my code is written such that it follows the only valid method _assuming_ you really mean that the anisotropic acceleration points directly towards or away from the Sun depending on which leg is being calculated. The results are accurate enough for our needs as I have demonstrated. It demonstrates that the orbiting mass behaves exactly as it should according to the forces acting on it, with centrifugal force rising to twice the anomalous force before the falling mass can be halted and sent back out again. You will notice that I've treated the "previous orbital speed" as if it was tangential to the gravity source, but that is of virtually no consequence. Sorry Max, it is critical. Nobody will treat your results as anything other than worthless until you correct that and the other errors. This program justifies the method I'm now using to include the anisotropy in your program. The problem is that you have always expected a particular outcome and you are writing the code to meet your expectations. I had a rough idea what would happen but I have always been prepared to be surprised by what the maths produced. The speed with which the eccentricity decays is such a surprise, I thought it would take longer, but the maths has shown me that it would be quite rapid. I've added comments within the program. Feel free to reply to them. I'll skip it until you remove the use of Pythagoras, deal with the x and y components separately and account for the varying orbital speed. snip code Dark matter is non-baryonic so new physics would not be surprising, it is an exciting prospect indeed. The best handle we have so far seems to be the Bullet Cluster where the two clumps of dark matter associatated with the galaxies have passed through each other. And the latest evidence doesn't comply with that. Cite the paper please. http://www.eurekalert.org/pub_releas...-dmm081607.php seems to indicate that the Abell 520 system "train wreck" is not as previously noted, as in the Bullet Cluster where the "dark matter" and galaxies have stayed together. You have misunderstood the problem what I said remains true but the galaxies have been displaced as well as the gas so there is an additional mystery. Dark Matter is called 'dark' not just because it doesn't interact with EM but slightly tongue in cheek because we are 'in the dark' about its true nature. Dark matter just means something that has mass but doesn't interact with light, it is a 'catch all' generic term and deliberately vague. Why not something that nature predicts, like a black hole(s)? Because microlensing surveys should detect them. The find some events but not enough. How do you differentiate between dark matter and black holes? Black holes have a mass greater than the Sun in a very small volume while a background of basic particles is thin and spread out. The dark matter spread round a galaxy will magnify background objects and the effect will stay the same for centuries, black holes passing in front of a more distant star produce lensing events that may only last a few minutes and then be gone. George |
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![]() "George Dishman" wrote in message oups.com... Max Keon wrote: George Dishman wrote: I am applying as your equation dictates - I have no choice. You profess to know all about the consequences of a gravity anisotropy when you obviously can't. I have no such need, _you_ have provided the equation that supposedly describes the anisotropy, all _I_ need to know is how to integrate that. It is simple maths that I learnt in secondary school about forty years ago. That's where the problem apparently lies George. You are trying to apply a very simple logic that was never intended to describe the consequences of a gravity anisotropy. The anisotropic acceleration cannot be simply added to the Newtonian component of an elliptical orbit, as you have done. It doesn't work. You have never had reason to address such a thing in the past, and the course you've chosen is the one that gives the best result for your purpose. But your method of applying the anisotropic acceleration is totally wrong. I'm sorry Max, there is only one method permitted by the definition of acceleration. If you don't like the results, the only thing you can do is change the equation you have given me. You are adding it to the naturally flowing acceleration in a naturally occurring eccentric orbit. Which is of course nothing more than a circular orbit that has been knocked off center. Can you not see that? Your statement is factually untrue, the minor axis of an ellipse is smaller than the major axis. What are you trying to say? Are you suggesting that a circular orbit that has been deflected off course won't fall into a natural eccentric orbit, and have a minor axis that's smaller than the major axis? Or what? One thing that you have never given a satisfactory explanation for is why Mercury's fall to its previous perihelion radius is prematurely halted as a consequence of a gravity anisotropy. Perhaps if you try demonstrating that mathematically, it will help you to understand why you are wrong. I have told you over and over again why that happens, and we discussed it in detail two months ago, see message number 29 in this thread on Google. This is how you explained it. _You misundrstand what I said. Compare a circular _orbit with a slightly elliptical one of the same _energy. The elliptical path is inside the circular _path for about half the orbit. The centrifugal _force becomes sufficient to throw the planet out _roughly where the paths cross but momentum keeps _the planet moving inward to perihelion in the _elliptical case. You say the same yourself later, _I just expressed it from a different point of view. You have described the difference between a circular and an elliptical orbit. I've been trying to tell you all along that they are identical, that an eccentric orbit is only a circular orbit that has been deflected off course. I've also been trying to tell you all along that your program is only capable of doing what it was designed to do, and that is of course to plot a natural orbit path, whether it be circular or elliptical. Adding the anisotropy directly to Newtonian gravity certainly causes the perihelion radius to increase and the aphelion radius to reduce, but the only reason for that is that your program sets the perihelion and aphelion at the points where the y axis crosses zero. There can never be a perihelion advance using your method. Mercury has been drawn more slowly than normal to the Sun on the fall to perihelion and will be at a greater radius from the Sun when the y axis crosses through zero. But gravity conditions have now returned to normal and Mercury is now drawn to the Sun as normal, so it's orbital speed is now too slow to halt the inward fall. _It is not going to stop there and turn around._ Include the anisotropy correctly and your program is fine. http://members.optusnet.com.au/maxkeon/proven2.html You will come to realize that Mercury's orbital speed cannot be fast enough to generate the required centrifugal force to prematurely halt its fall and whiz it back out toward the aphelion because the anisotropy has caused it to be drawn more slowly to the Sun throughout the inward journey, so by the time Mercury reaches the point of last perihelion, it has obviously fallen less distance than normal and is traveling at a lesser speed than normal. So how on earth does it turn around and go back out again. You will open up a whole new universe for me if you can prove that it does, where nothing is impossible, or predictable. It is fully predicaable Max, just integrate the acceleration as the maths requires. It may well open up a whole new universe for you if you learn calculus and vectors. A gravity anisotropy is yet another inconvenient truth that you are just going to have to get used to. --- The Newtonian acceleration is no doubt pointing directly at the Sun throughout the entire orbit, but directly adding the anisotropy in the way you have done is still wrong. The Newtonian acceleration points at the Sun, we both know that. I have asked you many times what the direction of the anisotropy is and yo never gave a clear answer but my understanding is that it also points along the line betwen the un and the planet but towards the Sun on the outward leg and away from it on the inward leg. Please either confirm that or correct it. The pull of gravity is reduced for motion toward a gravity source, and is increased for outward motion. It can't get much clearer than that. --- This is just another example of your problems with simple maths. You are again taking the root of a square # = (ana^2 * dt)^.5 is the same as # = ana * sqrt(dt) (ana^2 * dt)^.5 is only part of the equation. The proper equation is derived from a^2 + b^2 = c^2. It becomes s = (v^2 + ana^2)^.5 if dt is removed (s is the updated orbital speed). That's quite different, but v is a speed while ana is an acceleration so you cannot add them. That is ridiculous. If the distance added in 1 second of acceleration is 1 meter, then the distance is 1 meter. What do you think it would be. The acceleration rate at the Earth's surface adds an additional 9.8 meter fall in ever second. That's a very specific quantity you know. How can that be a problem to you? You could correct that error using s = (v^2 + (ana*dt)^2)^.5 The real test of dt is to run the program with different dt values and note the results. If they are not all the same as when dt = 1 then it's wrongly applied. Your modification does not work. My method does work by the way. but as I said before, v and (ana*dt) are not perpendicular so you cannot use Pythagoras. Instead you might try breaking v into x and y components and likewise (ana*dt) keeping both signed. Then add the components s_x = v_x + dt * ana_x s_y = v_y + dt * ana_y then you could write: s = sqrt(s_x^2 + s_y^2) but you don't need that since you already have the x and y components that you use for the change of location. I don't need to do any of that because it's all wrong. But why are you calculating that in the first place? I'm trying to determine the orbital speed changes according to the path taken when the anisotropy is included as compared with the unaffected path. I've used Pythagoras to do that. OK, see above for how to do that properly, Pythagoras does not apply since v and ana are not perpendicular. Previous orbital speed ______________________ - _ l Anomalous New orbital speed - l acceleration I don't need you to tell me that I'm wrong either, only that it's not the way you would do it. But we already know that. You have to follow the rules of maths, Pythagoras only applies when the adjacent and opposite are perfectly perpendicular. If I choose to use Pythagoras I automatically define those conditions whether they be true or not. Since the degree of error was of little consequence in demonstrating my point in the case of the circular orbit described in my previous post, I have done no wrong at all. I'm certainly not breaking any laws of mathematics by tolerating an acceptable error. ----- Max Keon |
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![]() "Max Keon" wrote in message u... "George Dishman" wrote in message oups.com... Max Keon wrote: George Dishman wrote: I am applying as your equation dictates - I have no choice. You profess to know all about the consequences of a gravity anisotropy when you obviously can't. I have no such need, _you_ have provided the equation that supposedly describes the anisotropy, all _I_ need to know is how to integrate that. It is simple maths that I learnt in secondary school about forty years ago. That's where the problem apparently lies George. You are trying to apply a very simple logic that was never intended to describe the consequences of a gravity anisotropy. Maths is universal whatever it is used to describe. The anisotropic acceleration cannot be simply added to the Newtonian component of an elliptical orbit, as you have done. It doesn't work. In that case you equation is invalid because what you have given me is nothing more than a way to calculate the amount of acceleration that I have to add to the Newtonian acceleration. You have never had reason to address such a thing in the past, and the course you've chosen is the one that gives the best result for your purpose. But your method of applying the anisotropic acceleration is totally wrong. I'm sorry Max, there is only one method permitted by the definition of acceleration. If you don't like the results, the only thing you can do is change the equation you have given me. You are adding it to the naturally flowing acceleration in a naturally occurring eccentric orbit. Which is of course nothing more than a circular orbit that has been knocked off center. Can you not see that? Your statement is factually untrue, the minor axis of an ellipse is smaller than the major axis. What are you trying to say? Are you suggesting that a circular orbit that has been deflected off course won't fall into a natural eccentric orbit, and have a minor axis that's smaller than the major axis? Or what? To put it in crude terms, I am saying that an ellipse is longer than it is wide, a statement that is not true of an off-centre circle. Look at the red path he http://en.wikipedia.org/wiki/Image:S...d_ellipses.svg It is obviously not a circle. One thing that you have never given a satisfactory explanation for is why Mercury's fall to its previous perihelion radius is prematurely halted as a consequence of a gravity anisotropy. Perhaps if you try demonstrating that mathematically, it will help you to understand why you are wrong. I have told you over and over again why that happens, and we discussed it in detail two months ago, see message number 29 in this thread on Google. This is how you explained it. _You misundrstand what I said. Compare a circular _orbit with a slightly elliptical one of the same _energy. The elliptical path is inside the circular _path for about half the orbit. The centrifugal _force becomes sufficient to throw the planet out _roughly where the paths cross but momentum keeps _the planet moving inward to perihelion in the _elliptical case. You say the same yourself later, _I just expressed it from a different point of view. Yes, so far that is OK. You have described the difference between a circular and an elliptical orbit. I've been trying to tell you all along that they are identical, that an eccentric orbit is only a circular orbit that has been deflected off course. That is NOT true, think of a cometary orbit and it is obvious that an ellipse can be long and narrow such as the red path in the earlier diagram. I've also been trying to tell you all along that your program is only capable of doing what it was designed to do, and that is of course to plot a natural orbit path, whether it be circular or elliptical. Again that is not true, it integrates the acceleration and will plot any possible path, it is not restricted to orbits at all. Adding the anisotropy directly to Newtonian gravity certainly causes the perihelion radius to increase and the aphelion radius to reduce, but the only reason for that is that your program sets the perihelion and aphelion at the points where the y axis crosses zero. There can never be a perihelion advance using your method. Untrue again, the program determines the perihelion when the radius stops decreasing and starts to increase and vice versa for aphelion. It inserts a short cross line at both points and you can see they are advanced. Mercury has been drawn more slowly than normal to the Sun on the fall to perihelion and will be at a greater radius from the Sun when the y axis crosses through zero. But gravity conditions have now returned to normal and Mercury is now drawn to the Sun as normal, so it's orbital speed is now too slow to halt the inward fall. _It is not going to stop there and turn around._ Include the anisotropy correctly and your program is fine. http://members.optusnet.com.au/maxkeon/proven2.html The anisotropy is included as your equation demands. Change your equation and I will change the program to match. You will come to realize that Mercury's orbital speed cannot be fast enough to generate the required centrifugal force to prematurely halt its fall and whiz it back out toward the aphelion because the anisotropy has caused it to be drawn more slowly to the Sun throughout the inward journey, so by the time Mercury reaches the point of last perihelion, it has obviously fallen less distance than normal and is traveling at a lesser speed than normal. So how on earth does it turn around and go back out again. You will open up a whole new universe for me if you can prove that it does, where nothing is impossible, or predictable. It is fully predicaable Max, just integrate the acceleration as the maths requires. It may well open up a whole new universe for you if you learn calculus and vectors. A gravity anisotropy is yet another inconvenient truth that you are just going to have to get used to. Not at the level of your equation. There ARE effects similar to what you describe in GR which matches what really happens but your equation gives an effect that is far too large. The Newtonian acceleration is no doubt pointing directly at the Sun throughout the entire orbit, but directly adding the anisotropy in the way you have done is still wrong. The Newtonian acceleration points at the Sun, we both know that. I have asked you many times what the direction of the anisotropy is and yo never gave a clear answer but my understanding is that it also points along the line betwen the un and the planet but towards the Sun on the outward leg and away from it on the inward leg. Please either confirm that or correct it. The pull of gravity is reduced for motion toward a gravity source, and is increased for outward motion. It can't get much clearer than that. OK, that's what I have been working on. Now stop your program at the 1/4 and 3/4 orbit points and test if it does that. I think you'll find it doesn't. This is just another example of your problems with simple maths. You are again taking the root of a square # = (ana^2 * dt)^.5 is the same as # = ana * sqrt(dt) (ana^2 * dt)^.5 is only part of the equation. The proper equation is derived from a^2 + b^2 = c^2. It becomes s = (v^2 + ana^2)^.5 if dt is removed (s is the updated orbital speed). That's quite different, but v is a speed while ana is an acceleration so you cannot add them. That is ridiculous. If the distance added in 1 second of acceleration is 1 meter, then the distance is 1 meter. What do you think it would be. The acceleration rate at the Earth's surface adds an additional 9.8 meter fall in ever second. Wrong, the acceleration adds 9.8 m/s to the speed in every second, so in 2 seconds it adds 19.6m/s and in dt seconds it adds (9.8 * dt) m/s to the speed. That's a very specific quantity you know. How can that be a problem to you? You got it wrong again. If it was always in the same direction (which ist isn't) it would add 4.9 m to the distance in the first second, 14.7 m to the distance in the next second and so on. You could correct that error using s = (v^2 + (ana*dt)^2)^.5 The real test of dt is to run the program with different dt values and note the results. If they are not all the same as when dt = 1 then it's wrongly applied. Your modification does not work. My method does work by the way. Sorry, yours is clearly wrong. but as I said before, v and (ana*dt) are not perpendicular so you cannot use Pythagoras. Instead you might try breaking v into x and y components and likewise (ana*dt) keeping both signed. Then add the components s_x = v_x + dt * ana_x s_y = v_y + dt * ana_y then you could write: s = sqrt(s_x^2 + s_y^2) but you don't need that since you already have the x and y components that you use for the change of location. I don't need to do any of that because it's all wrong. Get a textbook Max, learn some schoolboy maths. But why are you calculating that in the first place? I'm trying to determine the orbital speed changes according to the path taken when the anisotropy is included as compared with the unaffected path. I've used Pythagoras to do that. OK, see above for how to do that properly, Pythagoras does not apply since v and ana are not perpendicular. Previous orbital speed ______________________ - _ l Anomalous New orbital speed - l acceleration I don't need you to tell me that I'm wrong either, only that it's not the way you would do it. But we already know that. You have to follow the rules of maths, Pythagoras only applies when the adjacent and opposite are perfectly perpendicular. If I choose to use Pythagoras I automatically define those conditions whether they be true or not. You automatically _assume_ those conditions and since they do NOT apply, your result is wrong. Since the degree of error was of little consequence in demonstrating my point in the case of the circular orbit described in my previous post, I have done no wrong at all. I'm certainly not breaking any laws of mathematics by tolerating an acceptable error. Learn some basic maths Max, there are plenty of K12 resources on the web that will teach you how to do this. I've shown you how to do it correctly, the rest is up to you. George |
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![]() "George Dishman" wrote in message ... Max Keon wrote: George Dishman wrote: Max Keon wrote: George Dishman wrote: --- I've also been trying to tell you all along that your program is only capable of doing what it was designed to do, and that is of course to plot a natural orbit path, whether it be circular or elliptical. Again that is not true, it integrates the acceleration and will plot any possible path, it is not restricted to orbits at all. It's certainly not restricted to orbits because it doesn't work in that application. This is obvious. If a constant force is suddenly applied perpendicular to a mass traveling a straight line path, the mass will immediately shift course to follow a constant curve that will eventually form a complete circle. If the force is suddenly removed, the mass will immediately take off along a straight line trajectory again. However, if a force is suddenly applied to a mass in a circular orbit around i.e. the Sun, the mass will initially be directed to follow a tighter radius trajectory that would also eventually form a smaller complete circle. But the accelerating force increases as the mass is drawn inward, thus increasing orbital speed, and since centrifugal force increases at a squaring rate per velocity increase, the fall will be rapidly halted. Centripetal force is initially increased by the added force, and that rises at a linear rate as the fall progresses, but centrifugal forces quickly rise to counter the fall. The fall is halted and the mass is turned back outward when centrifugal force has increased to twice the initial force increase, as is demonstrated in the first program listed at the link provided later in the post. Study it properly because that scenario applies for every orbiting mass in the universe. I've added this introduction to the web page as well. ------------- The trajectory of a circular orbit is a naturally flowing transition between the two dimensions of its orbit plane. The orbit trajectory of an eccentric orbit is also a naturally flowing transition between those two dimensions. All sustainable orbits are therefore exactly the same. An anomalous gravity change cannot be treated as part of that natural transition. It has nothing to do with it. Any change to that totally balanced system is equivalent to a force acting to shift an object from a position where zero forces are being applied. Any anomalous force is going to be subject to the rules that apply if the orbiting mass is stationary. THE ANOMALOUS FORCE CANNOT BE ADDED DIRECTLY TO THE EXISTING FORCES. ------------- Adding the anisotropy directly to Newtonian gravity certainly causes the perihelion radius to increase and the aphelion radius to reduce, but the only reason for that is that your program sets the perihelion and aphelion at the points where the y axis crosses zero. There can never be a perihelion advance using your method. Untrue again, the program determines the perihelion when the radius stops decreasing and starts to increase and vice versa for aphelion. It inserts a short cross line at both points and you can see they are advanced. I can see that the orbit eccentricity decays, but I don't see any perihelion advance. These sets of figures were generated in accordance with the rules of your program for the initial fall to perihelion, with the anisotropy added directly to Newtonian gravity, as you require. Notice that Mercury's position on the y axis has shifted by around 41 million meters, which according to the orbit rotation is in the retarded direction, and that occurs with or without the anisotropy. So the basic cause is only software. Excluding anisotropy. 41025996.52243679 current position on the y axis. 45961145477.91186 radius. 3797180.400002688 1 seconds steps. 59017.39331765785 orbital speed. Including anisotropy. 41030998.40955561 current position on the y axis. 45963158216.10093 radius. 3797291.400001362 1 second steps. 59014.80893124959 orbital speed. Mercury has shifted from the normal by 5002 meters on the y axis at turnaround, which is less than the .1 seconds increments within which the perihelion position was being detected. So the turnaround point is much the same with or without the anisotropy. It's actually not in the direction of advance either, it's further retarded, in this case. --- You could correct that error using s = (v^2 + (ana*dt)^2)^.5 The real test of dt is to run the program with different dt values and note the results. If they are not all the same as when dt = 1 then it's wrongly applied. Your modification does not work. My method does work by the way. Sorry, yours is clearly wrong. Apart from the relatively inconsequential orbital speed error, which I later address, the first of the "wrongs" was in the program line "radius = radius + anb". That should read "radius = radius + ana". I was adding the total compounding change to the radius in each second. ana holds the updated current fall distance for the current second, and that's what should have been added to the radius. "Wrong 2" was in this equation "cf = vz^2# / vv^2# * newton", which now reads "cf = vz^2# / vv^2# * newt". "newt" now represents the Newtonian gravity value applicable to a compare orbital speed "vv" which was established as the speed required to balance the centripetal and centrifugal forces for the initial orbit radius from the Sun for a circular orbit at that radius. "vv = (G * M / x) ^ .5" and then "vz = vv" . vz becomes the variable. That combination gives the correct balance for all orbital speed per radius scenarios. The consequences of the anisotropy are now barely noticeable. http://members.optusnet.com.au/maxkeon/proven2.html But dt is functioning perfectly, isn't it. --- But why are you calculating that in the first place? I'm trying to determine the orbital speed changes according to the path taken when the anisotropy is included as compared with the unaffected path. I've used Pythagoras to do that. OK, see above for how to do that properly, Pythagoras does not apply since v and ana are not perpendicular. Previous orbital speed ______________________ - _ l Anomalous New orbital speed - l acceleration I don't need you to tell me that I'm wrong either, only that it's not the way you would do it. But we already know that. You have to follow the rules of maths, Pythagoras only applies when the adjacent and opposite are perfectly perpendicular. If I choose to use Pythagoras I automatically define those conditions whether they be true or not. You automatically _assume_ those conditions and since they do NOT apply, your result is wrong. The dotted line in the first diagram is tangential to a force applied from the bottom of the page, and it's assumed to be the same length as the first of the tilted lines. The added fall distance during 1 second of acceleration is 1 meter. sqr(48000^2 + 1^2) = 48000.00001042 is the hypotenuse length of the triangle. The orbital speed increase during that second is 48000.00001042 - 48000 = .00001042 m/sec. -. . . _ . . . . 48000 m/sec . . . . . . . . - _ - _ - _ - l ---- - _ l 1 meter -l ____ The correct way to address the problem is of course to first establish a true length for the tangential leg. If the tilt angle of the orbit trajectory is 10 degrees and the orbital speed is 48000 m/sec, sin10 * 48000 = 8335 meters for the opposite leg. So the triangle so far is, hypotenuse = 48000 and opposite = 8335. sqr(48000^2 - 8335^2) = 47270.79 meters is then the true tangential speed for the triangle adjacent. Now that wasn't so hard was it. The orbital speed increase is now according to this diagram. 47270.79 m/sec (b)---_----------------------------------l - _ l 1 m/sec - _ l 47270.790010577 m/sec 47270.790010577 - 47270.79 = .000010577 meter orbital speed increase. Comparing that with the previous result of .00001042 meter increase, .000010577 - .00001042 = 0.000000157 meter error. I can't see that being a problem just yet. My point can be demonstrated without further cluttering the program by adding the extra step. It's really no problem to add it though. ----- Max Keon |
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![]() "Max Keon" wrote in message . .. I was going to redo my code to interpolate between steps for the perihelion advance but it will take some effort and it is pointless if you don't accept the path is valid anyway so I'll just correct this: I've added this introduction to the web page as well. .... THE ANOMALOUS FORCE CANNOT BE ADDED DIRECTLY TO THE EXISTING FORCES. If an object moves 3m and then another 5m in the same direction, it has moved 8m in that direction. We call that displacement. Displacements add. Velocity is the rate at which displacement happens, it is just the displacement divided by the time taken so velocities add. Acceleration is the rate at which velocity changes, it is just the change of velocity divided by the time taken so accelerations add. Displacement, velocity and acceleration are all vectors http://www.physchem.co.za/Vectors/Addition.htm The method used in my code uses x and y components: http://www.physchem.co.za/Vectors/Ad...tm#Rectangular Learn the basics Max, this is trivial schoolboy maths. George |
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![]() "George Dishman" wrote in message ... "Max Keon" wrote in message . .. I was going to redo my code to interpolate between steps for the perihelion advance but it will take some effort and it is pointless if you don't accept the path is valid anyway Your program plots the coordinates of a natural eccentric orbit with great precision, but that's where it ends. It cannot accommodate a gravity anisotropy the way you are trying to do it. The graphs shown on this web page http://members.optusnet.com.au/maxkeon/proven2.html were generated using the wrong initial orbital speed, which didn't matter at the time, but now it does. I've updated the web page for the correct initial speed. Nothing has really changed much though. This program requires the correct orbital speed to demonstrate my point. It does exactly as is stated below. '----------------- ' The program is designed to demonstrate that orbital speed can ' also be determined using Pythagoras. It provides an extremely ' fluid method of depicting how a mass in orbit would behave when ' it has been deflected off course by any minor collision. That's ' where part (2) of this program fails to deliver. ' The oscillations that are generated about the mean path have ' been initiated at the start and they continue to resonate ' throughout the orbit, oscillating back and forth within the ' confines of the centripital-centrifugal force imbalance, in ' the same manner as demonstrated on the web page linked below, ' and depending on where the trajectory may be pointing at ' aphelion and perihelion turnaround the oscillation distance ' can be increased or reduced. That's the realm of the gravity ' anisotropy and it can't be treated as part of the natural flow ' of an eccentric orbit. DEFDBL A-Z SCREEN 12: COLOR 7 CLS GOSUB ab c = 299792458# G = .0000000000667# M = 1.99D+30 multi = .000000002# ' Multiplier for the graphics. x = 69820000000#: vy = 38850# ' Aphelion start. yx = 57890570000# vv = vy ' Corrected initial orbital speed. newt = G * M / x ^ 2 ' Centrifugal force is established for ' all cases from this result. vz = vv lastradius = x rad = 45961140000# dt = 200 lasty = 41073216# ' This is roughly the initial negative advance that's generated ' as a consequence of the aphelion start. And that occurs with ' or without the anisotropy. aa: ' -------- Part (1) ---------------------------------- ' This section is as described in program (1) at ' http://members.optusnet.com.au/maxkeon/proven2.html ' Something that has become very obvious is that radial velocity ' has nothing whatever to do with generating centrifugal force. ' It's the tangential speed alone that generates the force, even ' though the force varies according to radius. The point is, a ' radius change most certainly cannot generate centrifugal force. ' Pythagoras is therefore a valid tool for determining orbital ' speed change caused by a fall or rise from a gravity source. ' The tangent leg of the triangle is always at 90 degrees to the ' force direction, or opposite leg of the triangle. The ' hypotenuse carries the orbital speed change. The true orbital ' speed is derived from that result. ana = ana + dt * cfx ' ana stores the current fall distance. anb = anb + ana ' anb stores the total fall distance. IF anc = anb THEN s = (vz ^ 2# - ((ana) ^ 2 * dt)) ^ .5# IF anc anb THEN s = (vz ^ 2# + (ana ^ 2 * dt)) ^ .5# anc = anb ' anc determines which of the two equations is active. vz = s ' vz carries the current tangential speed. vzvr = SQR(vz ^ 2 + vr ^ 2) ' vzvr is the true orbital speed. ' vr is extracted from part (2) of the program which plots the ' natural transition of the orbiting body between the two planes ' of its orbit. That has nothing to do with anomalous changes. LOCATE 8, 45: PRINT INT(vzvr) ' Orbital speed for part (1). CIRCLE (10 + inc, -180 + vzvr / 100), 0, 9 cf = vz ^ 2# / vv ^ 2# * newt ' (Current speed^2 / original speed^2) gives the centrifugal ' force change ratio. Multiplied by the original centrifugal ' force gives the actual force. cfx = newton + anisotropy - cf ' cfx holds the true fall rate, which is the difference ' between centripetal and centrifugal forces. '--------------------------------------------------- ' Part (2) ----------------- ryx = x * x + y * y radius = SQR(ryx) ' radius = radius + ana ' The anisotropy is excluded so that, apart from calculating ' radial velocity, there is no link whatever between the two ' methods for determining orbital speed. vr = (radius - lastradius) / dt lastradius = radius newton = G * M / ryx anisotropy = vr / c * -newton acceleration = -newton ax = acceleration * (x / radius) ay = acceleration * (y / radius) vx = vx + dt * ax vy = vy + dt * ay x = x + dt * vx y = y + dt * vy v = (vx ^ 2# + vy ^ 2#) ^ .5# ' Orbital speed for part (2). LOCATE 9, 45: PRINT INT(v) CIRCLE (10 + inc, -180 + v / 100), 0, 12 inc = inc + .015 ft = ft + 1 IF ft * dt 7603200 THEN GOSUB ab GOTO aa ab: IF cycles = 5 THEN END inc = 0: ft = 0: CLS COLOR 9: LOCATE 8, 17: PRINT "Orbital speed per Pythagoras" COLOR 12: LOCATE 9, 19: PRINT "Orbital speed per Part (2)" COLOR 7 LOCATE 13, 18: PRINT "Aphelion" LOCATE 27, 18: PRINT "Perihelion" cycles = cycles + 1 LOCATE 21, 8: PRINT "cycle"; cycles RETURN '----------------- so I'll just correct this: I've added this introduction to the web page as well. ... THE ANOMALOUS FORCE CANNOT BE ADDED DIRECTLY TO THE EXISTING FORCES. If an object moves 3m and then another 5m in the same direction, it has moved 8m in that direction. We call that displacement. Displacements add. Velocity is the rate at which displacement happens, it is just the displacement divided by the time taken so velocities add. Acceleration is the rate at which velocity changes, it is just the change of velocity divided by the time taken so accelerations add. Displacement, velocity and acceleration are all vectors http://www.physchem.co.za/Vectors/Addition.htm The method used in my code uses x and y components: http://www.physchem.co.za/Vectors/Ad...tm#Rectangular Learn the basics Max, this is trivial schoolboy maths. Even if the anisotropy is inelastic the orbit eccentricity will only decay by around 41 meters per cycle. And it only requires less than .1 meters of that amount to be elastic to explain Mercury's perihelion advance. Even if I wasn't aware of the basics, my errors would be trivial, while yours are absolutely enormous. George, get used to the idea that I will only ever be proven wrong if I have misinterpreted the consequences of the zero origin universe. To the best of my knowledge, I base my arguments on the truth as defined by the zero origin concept http://members.optusnet.com.au/maxkeon/the1-1a.html That universe is akin to an infinitely faceted Rubix "Cube", where the very first twist sets the ball rolling, and the more you twist it the worse it gets. It can never be put back the way it was. ----- Max Keon |
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![]() "Max Keon" wrote in message ... "George Dishman" wrote in message ... "Max Keon" wrote in message . .. I was going to redo my code to interpolate between steps for the perihelion advance but it will take some effort and it is pointless if you don't accept the path is valid anyway Your program plots the coordinates of a natural eccentric orbit with great precision, but that's where it ends. It cannot accommodate a gravity anisotropy the way you are trying to do it. You have provided me with an equation for the extra acceleration which is to be added to take account of the anisotropy. Acceleration is a vector and I have added it in the correct manner for adding vectors, so what I have done is the _only_ valid method that can make use of what you have provided. .... I've added this introduction to the web page as well. ... THE ANOMALOUS FORCE CANNOT BE ADDED DIRECTLY TO THE EXISTING FORCES. .... Displacement, velocity and acceleration are all vectors http://www.physchem.co.za/Vectors/Addition.htm The method used in my code uses x and y components: http://www.physchem.co.za/Vectors/Ad...tm#Rectangular Learn the basics Max, this is trivial schoolboy maths. Even if the anisotropy is inelastic the orbit eccentricity will only decay by around 41 meters per cycle. ... Sorry Max, it is thousands of km per orbit at the start, my code gives you the correct numbers, your calculations are flawed. Even if I wasn't aware of the basics, my errors would be trivial, You are not aware of basics and as a result you have written code that gives you what you expected but not what the anisotropy would actually produce. while yours are absolutely enormous. There are no errors in my method, and I have shown you the errors that result from the numerical integrations, you simply need to learn schoolboy maths. Study the two web site links above and start again once you have mastered their content, or read through my code and study how I have done it and compare that with the reference pages. When you understand what a vector is, you will find that my code is correct. I'm not going to waste any more time teaching you stuff you should have learned as a teenager Max, it is time for you to do some work for yourself. George |
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![]() "George Dishman" wrote in message ... Max Keon wrote: George Dishman wrote: I was going to redo my code to interpolate between steps for the perihelion advance but it will take some effort and it is pointless if you don't accept the path is valid anyway Your program plots the coordinates of a natural eccentric orbit with great precision, but that's where it ends. It cannot accommodate a gravity anisotropy the way you are trying to do it. You have provided me with an equation for the extra acceleration which is to be added to take account of the anisotropy. Acceleration is a vector and I have added it in the correct manner for adding vectors, so what I have done is the _only_ valid method that can make use of what you have provided. You are still missing the point completely here George. A circular orbit is equivalent to a straight line through the two dimensions in the plane of the orbit. Likewise is a stable eccentric orbit. It's the line where all forces are in balance. In the diagram, a force is applied for the duration of 1 second and it deflects "@" to travel a different straight line trajectory, where it will continue to point if no other forces are applied. (1) on off \/ ^ @------------- _1 sec - _ - _ A force is now applied to @'s trajectory when it's traveling a circular or elliptical orbit path. (2) on off \/ @------------- _ ^ --------------- Do you now see the difference? Your program does not account for the centripetal-centrifugal force imbalance. It assumes that the trajectory is affected by the anisotropy as in diagram (1). --- Even if the anisotropy is inelastic the orbit eccentricity will only decay by around 41 meters per cycle. ... Sorry Max, it is thousands of km per orbit at the start, my code gives you the correct numbers, your calculations are flawed. Try studying this page properly. http://members.optusnet.com.au/maxkeon/proven2.html Now that your mission has failed, perhaps you should put some effort into understanding the zero origin universe, the universe we actaully live in. http://members.optusnet.com.au/maxkeon/the1-1a.html ----- Max Keon |
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![]() "Max Keon" wrote in message ... "George Dishman" wrote in message ... Max Keon wrote: George Dishman wrote: I was going to redo my code to interpolate between steps for the perihelion advance but it will take some effort and it is pointless if you don't accept the path is valid anyway Your program plots the coordinates of a natural eccentric orbit with great precision, but that's where it ends. It cannot accommodate a gravity anisotropy the way you are trying to do it. You have provided me with an equation for the extra acceleration which is to be added to take account of the anisotropy. Acceleration is a vector and I have added it in the correct manner for adding vectors, so what I have done is the _only_ valid method that can make use of what you have provided. You are still missing the point completely here George. The point Max is that the maths I have explained to you is the _only_ valid method for incorporating your equation. You have told me the acceleration and I have used it. If you don't like the answer, tell me a different equation, one which _can_ be added in the manner my program applies. A circular orbit is equivalent to a straight line through the two dimensions in the plane of the orbit. Likewise is a stable eccentric orbit. It's the line where all forces are in balance. The forces are not balanced, the only force acting is Newtonian gravity which is why the planet doesn't move in a straight line but instead travels in a circle. If you work in polar coordinates, there is a centrifugal "pseudo-force" which appears to balance gravity and keep the radius constant but we weren't using polar coordinates. In the diagram, a force is applied for the duration of 1 second and it deflects "@" to travel a different straight line trajectory, where it will continue to point if no other forces are applied. (1) on off \/ ^ @------------- _1 sec - _ - _ A force is now applied to @'s trajectory when it's traveling a circular or elliptical orbit path. (2) on off \/ @------------- _ ^ --------------- Do you now see the difference? Yes, the first is correct, the second is wrong. You have shown an instantaneous change of the velocity when the force goes off which of course cannot happen. What has happened in the first case is that the planet has been pushed off its circular orbit. The segment after the 1s application of the transverse force is now part of an elliptical orbit. One orbit later the planet will return on a course that arrives a little above the left hand section, pass through the "off" point and then retrace the part to the lower right. If the force is exactly perpendicular to the motion throughout the 1s, then the energy of the orbit remains the same but the eccentricity has changed. Your program does not account for the centripetal-centrifugal force imbalance. It assumes that the trajectory is affected by the anisotropy as in diagram (1). (1) is correct, your second diagram is wrong. In an elliptical orbit the "force imbalance" you mention is what causes the variation of the radius. In an elliptical orbit, in polar coordinates, generally the gravitational and centrifugal forces are _not_ balanced whereas they are for a circular orbit. The bottom line here Max is that the maths I use is correct, it predicts the elliptical orbit correctly when there is no anisotropy so you know that it is correctly modelling the continually changing force imbalance that creates the path, and incorporating your extra acceleration is done in the correct manner so the results are accurately what your speculation would produce. The orbital eccentricity would decay to near zero over a few thousand orbits and your idea is unquestionably wrong. If you decreased the value significantly, something like using (v/c)^3 instead of (v/c), then you would get close to the correct values but your equation as it stands produces far too much effect. George |
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Thread | Thread Starter | Forum | Replies | Last Post |
Anisotropy in the gravity force, and Mercury. | Max Keon | Astronomy Misc | 247 | June 4th 07 04:46 PM |
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Anisotropy in the gravity force, and Mercury. | Randy Poe | Astronomy Misc | 3 | May 24th 07 02:43 AM |
Anisotropy in the gravity force, and Mercury. | Randy Poe | Astronomy Misc | 0 | May 23rd 07 02:33 PM |
Anisotropy in the gravity force, and Mercury. | Randy Poe | Astronomy Misc | 0 | May 23rd 07 02:32 PM |