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This is basically of theoretical interest, but here goes:
Assume one is dropped somewhere on the vicinity of the Milky way. Could a consistent and practical Mathematical model for navigating around be found assuming one has unlimited time to travel? Making the question more specific: Does there exist a sufficiently accurate (to be practical) Mathematical model that would allow one to calculate one's way back to Earth, once one was dropped, say, near a star which sits 6,000 light years away from Earth? It seems to me that an appropriate (linear(?) because the distances are big) transformation T: R^3-R^3 could be used to calculate the new star positions at any location, but how could one utilize such a device to find one's way back to Earth? Thanks, -- Ioannis Galidakis http://users.forthnet.gr/ath/jgal/ ------------------------------------------ Eventually, _everything_ is understandable |
#2
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"Ioannis" wrote in
: It seems to me that an appropriate (linear(?) because the distances are big) transformation T: R^3-R^3 could be used to calculate the new star positions at any location, but how could one utilize such a device to find one's way back to Earth? Even if you could, you'd run into the Borg first and then you'd pretty much be screwed. (And besides, since you're giving yourself infinite time and the stars move, it's not going to be a linear transformation.) |
#3
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I'd just grab my towel and electronic thumb, and hitch a ride.
Oh yeah, and maybe use the "Guide" too. |
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Ο "Bart Goddard" έγραψε στο μήνυμα
... "Ioannis" wrote in : It seems to me that an appropriate (linear(?) because the distances are big) transformation T: R^3-R^3 could be used to calculate the new star positions at any location, but how could one utilize such a device to find one's way back to Earth? Even if you could, you'd run into the Borg first and then you'd pretty much be screwed. (And besides, since you're giving yourself infinite time and the stars move, it's not going to be a linear transformation.) Um, what about if we want to caclulate the path and assume instantaneous travel instead? As far as the Borg are concerned, they are us in the distant future. So the solution to this problem is to find a way to communicate to them effectively this very fact. If they understand it, they will have no reason to assimilate us, cause they will understand that eventually we will turn into them. No need to hurry :*) -- Ioannis Galidakis http://users.forthnet.gr/ath/jgal/ ------------------------------------------ Eventually, _everything_ is understandable |
#5
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"Ioannis" wrote in
: Um, what about if we want to caclulate the path and assume instantaneous travel instead? As far as the Borg are concerned, they are us in the distant future. So the solution to this problem is to find a way to communicate to them effectively this very fact. If they understand it, they will have no reason to assimilate us, cause they will understand that eventually we will turn into them. No need to hurry :*) Subject has some useful inquisitiveness, we'd better assimilate him. Let's hurry so as to cut down on the noise. So I suppose that I know exactly what the Big Dipper looks like from Earth, and now that I'm at a random spot in the galaxy and I have a 3-D map of the stars in my computer from my new location, so I should be able to do something better than have the computer search all possible locations and test all possible points of view from those locations to see if it can see the Big Dipper from there. The transform might be represented by a 3x3 matrix, but there's still some assumptions about what the observers knows. If he's Arthur Dent, and has only a 2-D spherical surface picture of the stars from earth, (which is what I outlined in the above paragraph) then it's not a 3x3 matrix we're dealing with. The original positions of the stars are not known, but we could in theory, find our way back home since we have lots of extra information. (More than three stars. And hopefully there's no other Big Dippers in the Galaxy.) Even if you decide on the type of map you want, I'm not sure how you pin it down at even one point, since before you leave earth, you have no idea where you're going, so you don't know which of the zillions of maps it's going to be. And once you get there, you're going to need its inverse, and since you didn't know which map it was, and you don't know where you are, you sure can't come up with even a single inverse image point. (And I'm thinking you need at least 3 no matter what rules you play by.) Best case scenerio: You're stuck on an Edenic planet with Seven-of-Nine for a couple of decades. Worst case scenerio: She spends the entire time in the astrometrics lab obsessing about this very problem. |
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On Thu, 18 Mar 2004, Ioannis wrote:
"Bart Goddard" "Ioannis" wrote in It seems to me that an appropriate (linear(?) because the distances are big) transformation T: R^3-R^3 could be used to calculate the new star positions at any location, but how could one utilize such a device to find one's way back to Earth? (And besides, since you're giving yourself infinite time and the stars move, it's not going to be a linear transformation.) Um, what about if we want to calculate the path and assume instantaneous travel instead? Then by relativistic effects you'd arrive infinitely in the future long after good old Sol went supernova and long after the big bang universe came to it's big crunch, heat death or big rip end, looking for a space traveling society, which if they didn't self destruct within decades of your departure, would have much improbability surviving the universal end. The suggestion to the use the "Hitchhikers' Guide to the Universe" may be helpful, especially the improbability drive which might let you break the speed limit. As I recall somebody built a hotel at the end of time for time traveling tourists to view a very unique event. No matter how you travel from distance random location, you'll need time travel to adjust your travels back to the home you know. |
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Ioannis wrote:
Assume one is dropped somewhere on the vicinity of the Milky way. Could a consistent and practical Mathematical model for navigating around be found assuming one has unlimited time to travel? I have an article that's sort of related, he http://astro.isi.edu/games/dimension.html which actually started from a discussion on SAA. The introduction goes a little into that (although it doesn't mention SAA specifically). It might answer your question a bit. Brian Tung The Astronomy Corner at http://astro.isi.edu/ Unofficial C5+ Home Page at http://astro.isi.edu/c5plus/ The PleiadAtlas Home Page at http://astro.isi.edu/pleiadatlas/ My Own Personal FAQ (SAA) at http://astro.isi.edu/reference/faq.txt |
#8
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In sci.math, Ioannis
wrote on Thu, 18 Mar 2004 14:18:23 +0200 : This is basically of theoretical interest, but here goes: Assume one is dropped somewhere on the vicinity of the Milky way. Could a consistent and practical Mathematical model for navigating around be found assuming one has unlimited time to travel? Making the question more specific: Does there exist a sufficiently accurate (to be practical) Mathematical model that would allow one to calculate one's way back to Earth, once one was dropped, say, near a star which sits 6,000 light years away from Earth? It seems to me that an appropriate (linear(?) because the distances are big) transformation T: R^3-R^3 could be used to calculate the new star positions at any location, but how could one utilize such a device to find one's way back to Earth? What information is available to the traveler, and what equipment? Isaac Asimov, in one of his Foundation series (I think it was _Second Foundation_) hypothesized a Lens, in which one can superposition the actual starfield with various theoretical ones (computed by an on-ship computer unit). A later story hypothesized a supercomputer which could automate the Jump sequence. While the Jump[*] has been discredited (a pity since it sounds like a neat way to travel :-) ), a variant of the Lens could be used for navigation purposes, given the conditions you propose. Failing that, if one has a list of stars dotting the Galaxy, one might be able to search through thems using a spectroscope. The main problem with that of course is finding them, although one might automate the spectroscope. Also, there are some considerations regarding dimensions. The Milky Way has an estimated radius of 60,000 light years, taking the black hole as the center. This is 5.67 * 10^20 m. log2(5.67 * 10^20) = 68.94, which means standard IEEE-754 precision equipment won't quite cut it, as it can only handle 52 bits in the mantissa. Of course one can shift into another coordinate system when one gets close enough to one's destination; the Earth orbits with a radius of 1AU = 1.5 * 10^11 meter, which translates into a galactic radius of about 3.78 * 10^9 AU, with log2(3.78 * 10^9) = 31.8. This is still beyond standard floating-point metrics, as one has to compute a square root of sum of squares. Pluto is about 36 AU away on average (with an eccentric orbit); I'm not sure if 100 AU is close enough, or not. Isaac Asimov also write _Star Light_, a very short story which illustrates might happen were one to automate the process: a nova definitely bollixes up things. Even without this problem, stars move. If one knows the location of a neighboring galaxy when dropped into the scenario (ideally, the galaxy would be on the extension of the Milky Way disc), one can set up a coordinate system using a line from the center of the Milky Way to this galaxy, the normal to the galactic disc, and the cross-product of the two -- a fairly standard quasi-Cartesian coordinate system. (Quasi, because space is warped by the stars and/or the galactic black hole.) You might want to clarify your question, but it is an interesting problem. :-) [.sigsnip] [*] The notion was to somehow jump into hyperspace, "die" for a brief fraction of a second, then emerge back into real space (and yes, in at least one story in the _I Robot_ anthology, everyone survives :-); unfortunately I can't find my copy). Variants of this idea are all over sci-fi, from the relatively prosaic (unless an unbalanced engine pack generates a wormhole!) high-speed travel in Star Trek to the power-assisted jumpgates used in Babylon 5 to the device in Stargate. -- #191, It's still legal to go .sigless. |
#9
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William Elliot wrote in message ...
On Thu, 18 Mar 2004, Ioannis wrote: "Bart Goddard" "Ioannis" wrote in It seems to me that an appropriate (linear(?) because the distances are big) transformation T: R^3-R^3 could be used to calculate the new star positions at any location, but how could one utilize such a device to find one's way back to Earth? (And besides, since you're giving yourself infinite time and the stars move, it's not going to be a linear transformation.) Um, what about if we want to calculate the path and assume instantaneous travel instead? Then by relativistic effects you'd arrive infinitely in the future long after good old Sol went supernova and long after the big bang universe came to it's big crunch, heat death or big rip end, looking for a space traveling society, which if they didn't self destruct within decades of your departure, would have much improbability surviving the universal end. The suggestion to the use the "Hitchhikers' Guide to the Universe" may be helpful, especially the improbability drive which might let you break the speed limit. As I recall somebody built a hotel at the end of time for time traveling tourists to view a very unique event. Hilbert? No matter how you travel from distance random location, you'll need time travel to adjust your travels back to the home you know. |
#10
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The Ghost In The Machine wrote in message ...
In sci.math, Ioannis wrote on Thu, 18 Mar 2004 14:18:23 +0200 : This is basically of theoretical interest, but here goes: Assume one is dropped somewhere on the vicinity of the Milky way. Could a consistent and practical Mathematical model for navigating around be found assuming one has unlimited time to travel? Making the question more specific: Does there exist a sufficiently accurate (to be practical) Mathematical model that would allow one to calculate one's way back to Earth, once one was dropped, say, near a star which sits 6,000 light years away from Earth? It seems to me that an appropriate (linear(?) because the distances are big) transformation T: R^3-R^3 could be used to calculate the new star positions at any location, but how could one utilize such a device to find one's way back to Earth? What information is available to the traveler, and what equipment? Isaac Asimov, in one of his Foundation series (I think it was _Second Foundation_) hypothesized a Lens, in which one can superposition the actual starfield with various theoretical ones (computed by an on-ship computer unit). A later story hypothesized a supercomputer which could automate the Jump sequence. While the Jump[*] has been discredited (a pity since it sounds like a neat way to travel :-) ), a variant of the Lens could be used for navigation purposes, given the conditions you propose. Failing that, if one has a list of stars dotting the Galaxy, one might be able to search through thems using a spectroscope. The main problem with that of course is finding them, although one might automate the spectroscope. Didn't the Pioneer satellite that left the solar system include some kind of "map" showing the relative position of the sun to nearby stars based on spectroscopy? Also, there are some considerations regarding dimensions. The Milky Way has an estimated radius of 60,000 light years, taking the black hole as the center. This is 5.67 * 10^20 m. log2(5.67 * 10^20) = 68.94, which means standard IEEE-754 precision equipment won't quite cut it, as it can only handle 52 bits in the mantissa. Of course one can shift into another coordinate system when one gets close enough to one's destination; the Earth orbits with a radius of 1AU = 1.5 * 10^11 meter, which translates into a galactic radius of about 3.78 * 10^9 AU, with log2(3.78 * 10^9) = 31.8. This is still beyond standard floating-point metrics, as one has to compute a square root of sum of squares. Pluto is about 36 AU away on average (with an eccentric orbit); I'm not sure if 100 AU is close enough, or not. Isaac Asimov also write _Star Light_, a very short story which illustrates might happen were one to automate the process: a nova definitely bollixes up things. Even without this problem, stars move. If one knows the location of a neighboring galaxy when dropped into the scenario (ideally, the galaxy would be on the extension of the Milky Way disc), one can set up a coordinate system using a line from the center of the Milky Way to this galaxy, the normal to the galactic disc, and the cross-product of the two -- a fairly standard quasi-Cartesian coordinate system. (Quasi, because space is warped by the stars and/or the galactic black hole.) You might want to clarify your question, but it is an interesting problem. :-) [.sigsnip] [*] The notion was to somehow jump into hyperspace, "die" for a brief fraction of a second, then emerge back into real space (and yes, in at least one story in the _I Robot_ anthology, everyone survives :-); unfortunately I can't find my copy). Variants of this idea are all over sci-fi, from the relatively prosaic (unless an unbalanced engine pack generates a wormhole!) high-speed travel in Star Trek to the power-assisted jumpgates used in Babylon 5 to the device in Stargate. |
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