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$$ Sam Wormley writes tomgee:
So it doesn't matter what the definition of constant velocity is, to you, right? You will define it and use any way you want to, right? After all, it's a free country and you can make up anything you want, right? There is only one definition dv/dt = 0 $$ Where, dv/t = x ..and, v/dt = y. [ SPEED is ANY PATH/duration ; VELOCiTY the VECTOR/duration. ] $$ You need BOTH velocity vector END-POiNT positions at ONCE. $$ The VELOCiTY is ALWAYs known _ONLY_ in retrospect, so 'dv' $$ caN'T EVER be known, at ONCE (i.e. ..at ANY *SiNGLE* 't'). $$ Atomic giga-frequency counters of REAL time. The BEST atomic clock is SiMPLY a GiGA-frequency-COUNTER.!! And, even the VERY best ATOMiC clocks CANNOT be SYNCRONiZED TOGETHER, at once, on any GR or any OTHER sort of Ph.Tivity TiME-line (i.e. WORLD-line), in ANY SPACE-time-continuum.!! $$ All "clocks" are simply various FREQUENCY-COUNTERs used even since very early on in PRE-history (to wit, period tally-marks ..on excavated sticks & bones), to "TRY-to" *CLOCK* ..the "REAL TiME".!! NOT to mention SUN & MOON. However, a sort of TiME-AVERAGED simultaneity is achievable ..all having to compensate (REset) for design mysteries.!! $$ DELTA v, (dv), caN'T *HAPPEN* ..all at ONCE. $$ Simultaneity happens AT ONCE; EveryTHiNG else needs TiMiNG. $$ And, *REAL* TiME is why *SHOP (LAB)* TiME has *ERROR* bars. $$ ANY clock MOViNG ..or MOVED any LOWER ..will run FASTER.!! $$ ANY clock MOViNG ..or MOVED any HiGHER, will run SLOWER.!! $$ ANY clock's HORiZONTAL "SLOW transport", is UP transport. $$ ANY clock moving OUT [ HORZ ] on a turn table", moves UP. $$ ANY clock VARiES in ALTiTUDE for ANY horizontal TRANsPORT. $$ Three VELOCiTY vector END-POiNT positions REQUiRED, for dv. $$ Three VELOCiTY vector END-POiNTs (3 positions) define a dv. $$ [GR Tivity CRACKED-pots: NOTE 'dt' caN'T HAPPEN ..at ONCE]. $$ Sam Wormly ..delta t (dt), PERiOD. "It takes an infinite amount of time ..at which point,..". -- Sam Wormley. |
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