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Hi, first post here, please be gentle.
I've tried researching this myself, referring to older posts from this newsgroup, frighteningly technical nasa documents, http://www.projectrho.com/rocket/rocket3g.html, the wikipedia and various other sources. I've discovered a lot of arcane and contradictory information and learned quite a lot but apparently not enough. I think it's time I asked for some help, and I figured this would be the best place to try. I'm not afraid of research, so if someone would rather show me how to learn what I want to know rather than spell it all out for me then tat would be gratefully received as well. I'm writing a short story set on a space station. Their air-recycling system stops functioning (as these things always do in short stories) and two people are left trying to figure out how long they can survive on just the air surrounding them. I'd like to give them about 2 days. Unfortunately, I can't simply say "they've got about two days" and leave the rest of the details unspecified- The dimensions of the station are critical, and I don't want to build it a hundred metres across if they could continue breathing in there quite happily for months. Essentially, what I'd like to know but have been unable to work out is: 1) How long will a given volume of air, in metres cubed, support an average human being? 2) (Less important) By what sort of percentage might that figure be reduced by excercise/ exertion? 3) (Very important) Since I have a time period in mind for the survivability of my protagonists, I'm assuming I can simply work out the dimensions required to contain that volume of air and design my station accordingly. Is this a valid way of going about this, or are there other factors that make "air breathed in metres cubed per hour" a meaningless expression for my purposes? To nail down some of the other variables: I think I'd like to stick with an "Earth-normal" mixture of gases at standard sea-level pressure. It makes most sense for the story, for a number of reasons. All other life-support systems, ie temperature regulation, air circulation, are still functioning. There are no leaks (although I suppose I could make some if necessary...) |
#2
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wrote:
Hi, first post here, please be gentle. I'm writing a short story set on a space station. Their air-recycling system stops functioning (as these things always do in short stories) Heck, it does that on a fairly regular basis on our real space station too. FWIW, there are 3-4 semi-independent components of air recycling. Oxygen production, CO2 removal, trace contaminant removal, and condensate removal. They may or may not be tied together. I'd like to give them about 2 days. Unfortunately, I can't simply say "they've got about two days" and leave the rest of the details unspecified- The dimensions of the station are critical, and I don't want to build it a hundred meters across if they could continue breathing in there quite happily for months. For two days it would have to be a pretty small station. I don't have numbers offhand, but from what I remember of the reports of various ISS failures, it is quite a bit longer than that on ISS. If you look back on the various Elektron, CDRA and Vozdukh failure reports, you might get some ballpark numbers. For example this story http://msnbc.msn.com/id/5953450/ suggests that an ISS crew of two could go 7 days without fresh oxygen before flight rule limits were exceeded. You could survive for quite a while after that. I suspect failure of the CO2 scrubber system would cause problems more quickly, but again I don't have any numbers handy. I know numbers for this sort of thing have been posted in sci.space.* before, so searching the archives might be worthwhile. Also, if you are going for realism, one would expect such a station to have backup systems. For example, ISS has an oxygen generator, bottled air and oxygen (in multiple different locations), and 'candle' emergency oxygen generators. For CO2 removal, it has 2 independent regenerative systems, and LiOH canisters for emergency. I would expect any future space station to have at least one primary regenerative system and a backup expendable system good for at least a week or two. Beyond that, they would have the life support systems of any docked spacecraft, and of EVA suits. Of course, you can work around these things in a story... maybe part of the station has to be closed off, so there is less volume available and some backup items are inaccessible. |
#3
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wrote:
Essentially, what I'd like to know but have been unable to work out is: 1) How long will a given volume of air, in metres cubed, support an average human being? 2) (Less important) By what sort of percentage might that figure be reduced by excercise/ exertion? ... Take a look at: http://www.newton.dep.anl.gov/askasc...9/eng99210.htm However, I disagree with the latter part of that web page. There are two factors that will greatly reduce the "survivability time": 1) The increasing percentage of CO2 does matter. At some point, when the amoun of CO2 is high enough, the poor astronaut begins to feel dizzy, and looses his/her consciousness. This happens significantly before that the O2 reserves (from surrounding air) has depleted. 2) The human body can not survive in an air, which is low with O2. The limit is usually ~14-16%, and with some high-altitude training one can tolerate even ~11% oxygen (assuming that the pressure is sea-level STP), for some short time. So, when the starting situation is that the O2-level is 21%, you can barely use half of that before loosing your consciousness. (however, the limit is not the percentage of O2, but the partial pressure) Matti Anttila http://masa.net/space/ |
#4
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1) How long will a given volume of air, in metres cubed, support an
average human being? The average adult human uses 2 pounds/1 kilogram of oxygen per day. At sea level air pressure and Earth-like air mix (80% nitrogen/20 oxygen), there's roughly 1 kilogram of oxygen in every 4 cubic meters of air. However, without carbon dioxide scrubbers, I think the limiting factor will be CO2 build-up, not oxygen depletion. Normal 8-hour exposure limits are 5000ppm (0.5%). When carbon dioxide levels reach 10%, you can quickly (~10 minutes) pass out and die. Actually, I'm not sure how quickly humans produce carbon dioxide. Some inhaled oxygen goes into making water from food, while some goes into making carbon dioxide. I just seem to recall that CO2 accumulation was more of a problem on Apollo 13 than oxygen supplies. As a WAG, you might say CO2 levels become a problem in half the time that oxygen depletion would be a problem. 2) (Less important) By what sort of percentage might that figure be reduced by excercise/ exertion? I'd guess that you could estimate the increase by looking at the calories the person is burning. The baseline metabolism of about 1500 calories/day/person represents the 1kg of O2 per day consumption. If the person exerts 3000 calories in a day, double O2 consumption. (Please, anyone feel free to correct me.) For caloric expenditures...well, just hit any exercise or dieting website. 3) (Very important) Since I have a time period in mind for the survivability of my protagonists, I'm assuming I can simply work out the dimensions required to contain that volume of air and design my station accordingly. Is this a valid way of going about this, or are there other factors that make "air breathed in metres cubed per hour" a meaningless expression for my purposes? As I said, I think carbon dioxide will be a problem first, but carbon dioxide production is linked to available oxygen. Estimating air volume is a good place to start. Note that unless your station is small, a lot of the air may prove hard to access. Sure, there's fresh air in the all the cubic meters of maintenance tunnels, but are your protagonists going to run around looking for fresh air pockets? Other stumbling blocks: Emergency systems like oxygen candles and carbon dioxide scrubbers can be very compact and lightweight systems. A few kilograms of each system should give another man-day of life support. I mean, they're so simple that it'd almost be reasonable to stick some in every corridor or module of a station as back-up systems. A tank of liquid oxygen stores pretty well and is a dense source of fresh oxygen. Each liter of liquid oxygen is another man-day of oxygen. You'd still have the CO2 problems, but fresh oxygen wouldn't be a concern. Also, if the protagonists have electricity and a few hours to set up an electrolysis rig, a liter of water has almost a day's supply of oxygen for one person. They'd have to separate and dump the hydrogen somehow, but you should be able to get some oxygen from that. (Still have the CO2 problem.) Mike Miller |
#5
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![]() wrote in message oups.com... message snipped Others have given the particulars on how much O2 a person need, and how much CO2 will cause unconsciousness and death quickly. If you have the available equipment CO2 is very easy to strip from an atmosphere. It just requires a 'little' atmosphere processing. If your protoganists have the time / equipment / motivation / energy / sufficiently large heat sink all they need to do is routinely cool some part of the atmosphere to ?78 °C. The CO2 will sublimate out as dry ice. Then all you have do is sweep it up and put it somewhere air tight and safe where it can't contaiminate the rest of the air supply. If your protoganists have already gone the route of having to cracking water via electrolisys to get their O2 then they can of cause burnt the CO2 and H2 produced in something called a Sabatier reactor. Out comes some H2O (that can be reprocessed for electrolisys and much methane. Methane is slightly easier to store (if you have big strong pressure vessels and refridgeration gear) than dry ice. And if you get really deseperate you can invest a big chunk of energy in pyrolising (burning with out oxygen) the methane and getting carbon ash and H2, which you can send back to the Sabatier to turn more CO2 in to Methane and H2O. But for small groups of people, small spaces, and shortish periods of time just putting a refridegration unit in the air conditioning loop is probably easier ;-). And vent the dry ice via the toilet or put it in the airlock. For more info on the Sabitier/electrolisys process look up Robert Zubrin's Mars Direct proposal. Regards Frank Scrooby |
#6
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On 5 Nov 2005 08:01:26 -0800, "
sprachen: The baseline metabolism of about 1500 calories/day/person I thought it was 2000 for an average woman, 2500 for a man. Oh, actually ISWYM, the higher figure is average calorie use, not just baseline (eg sleeping) level. But they'd be doing a fair lot of stuff fixing the station, and just thinking can burn a good few watts. ------------------------------------------------------------------------ if love is a drug, then, ideally, it's a healing, healthful drug... it's kind of like prozac is supposed to work (without the sexual side effects and long-term damage to the brain and psyche) |
#8
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#9
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wrote:
I never realised that o2 generation and CO2 removal were seperate processes. I assumed the CO2 scrubbers extracted the oxygen and dumped it back into the atmosphere, killing two birds with one stone. Instead they just store the CO2 in some form and then dump it into space/ ship it back to Earth/ feed it to the plants, do they? Mir and the ISS extract(ed) oxygen from exhaled/excreted water. (Your body produces both CO2 and water as part of respiration, a result of the combination of atmospheric oxygen with the carbon and hydrogen in foods.) Though there have been proposals to crack CO2 for oxygen, I don't believe the process has been actually used. Getting oxygen from water is relatively easy. Carbon dioxide is usually captured with chemicals (e.g., soda lime or lithium hydroxide) or molecular traps (zeolite ceramics), then dumped overboard. I understand CO2 poisoning is quite unpleasant: Pain in the muscles from lactic acid buildup and so on. Is that right? You'd have to try your hand at googling. I was having difficulty finding information on CO2 poisoning levels. I kept getting results mixed in with carbon monoxide poisoning. I realise that this introduces problems of its own (ie, if you build it too small and spin it, you induce nausea) but the shape is important. Cool, if you know that, that makes this explanation easier. For semi-stomach-safe 3rpm design, you'd have a torus ~200m in diameter. Assuming the donut is 10m square in cross-section, that's ~62800 cubic meters of air. It would take 2 people roughly 15700 days to deplete that oxygen at normal exertion levels. Per prior discussions, CO2 would be a problem first, but you're still looking at more than a decade before the air becomes unbreathable. Plus, you need to disable CO2 scrubbers that are probably present around the station. Is it possible to have a station-wide fire? Perhaps due to a faulty oxygen line design? That would gulp down oxygen and produce plenty of toxic gases. Yeah, this is another very sensible point, but potentially somewhat troublesome. Do these oxygen candles burn like flares, or is the reaction more slow and controlled? Well, they HAVE burned like flares on Mir, but that wasn't by design. ![]() Good overview: http://en.wikipedia.org/wiki/Chemical_oxygen_generator Buy a few to play with and burn yourself: http://www.molecularproducts.co.uk/v...cts/candle_33/ "Dud" candles on the ISS: http://www.nasawatch.com/archives/20...ygen_cand.html Mike Miller |
#10
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![]() Quoting Frank Scrooby Nov 7, 6:13 am : If your protoganists have the time / equipment / motivation / energy / sufficiently large heat sink all they need to do is routinely cool some part of the atmosphere to ?78 °C. The CO2 will sublimate out as dry ice. Then all you have do is sweep it up and put it somewhere air tight and safe where it can't contaiminate the rest of the air supply. I vaguely remember reading some science fiction book as a kid, might have been "Island In The Sky" or some such (Lester delRey maybe, it's been a long time ago) where there's some sort of malfunction in the life support system. The intrepid hero plumbs up some tubing on the shady side of the station and circulates air through it. The CO2 freezes out and everyone is saved. |
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