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can u list some good space "simulator" for PC ...No arcade
and some space shuttle simulator thank you. |
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![]() "Carlos" wrote in message ... can u list some good space "simulator" for PC ...No arcade and some space shuttle simulator thank you. At last! A question on this newsgroup that I know the answer. http://www.orbitersim.com It's free too! |
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On Thu, 31 Jul 2003 12:43:40 -0500, "Rick Pellicciotti"
wrote: "Carlos" wrote in message ... can u list some good space "simulator" for PC ...No arcade and some space shuttle simulator thank you. At last! A question on this newsgroup that I know the answer. LOL! I was thinking the same :-) http://www.orbitersim.com It's free too! And worth every penny! Hmm, that didn't sound right :-) -- Steve. |
#5
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In article ,
Steve wrote: On Thu, 31 Jul 2003 12:43:40 -0500, "Rick Pellicciotti" wrote: "Carlos" wrote in message ... can u list some good space "simulator" for PC ...No arcade and some space shuttle simulator thank you. At last! A question on this newsgroup that I know the answer. LOL! I was thinking the same :-) http://www.orbitersim.com It's free too! And worth every penny! Hmm, that didn't sound right :-) Ahh, alas: it appears we have slashdotted the server . . . too bad I haven't downloaded the latest patch yet. (But I did get my WinXP Pro box at home to snap to it and stop randomly dropping dead in its tracks - turns out I had an Epson printer status monitor service running which which has been locking the whole system up tighter than a bank vault. Gotta love it when one inoccuous "helper" process can so easily kill your box. Note to OM and other *nix bashers: when this happens on certain OTHER operating systems (*cough* Linux *cough* Darwin/OS X *cough*), you can just ssh over to the box, kill the offending process and you're back in business. Windows Terminal Services leaves much to be desired in this regard . . . :-P ) -- Herb Schaltegger, Esq. Chief Counsel, Human O-Ring Society "I was promised flying cars! Where are the flying cars?!" ~ Avery Brooks |
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can u list some good space "simulator" for PC ...No arcade
and some space shuttle simulator thank you. I haven't tried it yet, but there is a program called X-plane that allows you to fly the shuttle. There is an article about it in Popular Science this month. This simulator attempts to calculate aerodynamic forces in real time and you can enter your own designs. The amazing thing is one guy in South Carolina wrote the whole program. Check it out at www.x-plane.com and www.x-plane.org Anyone have experience with this program? Any good? |
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![]() "Herb Schaltegger" wrote in message ... (But I did get my WinXP Pro box at home to snap to it and stop randomly dropping dead in its tracks - turns out I had an Epson printer status monitor service running which which has been locking the whole system up tighter than a bank vault. Gotta love it when one inoccuous "helper" process can so easily kill your box. Note to OM and other *nix bashers: when this happens on certain OTHER operating systems (*cough* Linux *cough* Darwin/OS X *cough*), you can just ssh over to the box, kill the offending process and you're back in business. Windows Terminal Services leaves much to be desired in this regard . . . :-P ) Get the resouce kit and look for RKILL. -- Herb Schaltegger, Esq. Chief Counsel, Human O-Ring Society "I was promised flying cars! Where are the flying cars?!" ~ Avery Brooks |
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"Peterson, David" wrote in message
I haven't tried it yet, but there is a program called X-plane that allows you to fly the shuttle. There is an article about it in Popular Science this month. This simulator attempts to calculate aerodynamic forces in real time and you can enter your own designs. Well, pretty much all game-type consumer flight simulators I know calculate aerodynamic forces (and moments, too!) in real time. The thing with X-plane is that the total aero forces and moments are not calculated by classical techniques of using coefficients and stability derivatives to build up those forces and moments, but instead using something I think he has called "blade element theory" - which I have always heard as relating to propeller theory. In any case, the approach splits up the aircraft into parts - the wing into parts spanwise, the rudder and elevator into parts, the fuselage, etc. Then, the local condition at each part is used to calculate the forces and moments on the whole. There's a LOT more to it than that, but that's the general idea. I think that approach (if done well) can lend itself to providing decent results in normal flight regimes, and plausible results in off-nominal conditions. But, I have a hard time believing it can do better than using actual flight test data and using the classical approach. But, in the case where you have no flight test data, it's a bit of work to come up with good estimates for aero - and very difficult or impossible to come up with plausible results for the off-nominal conditions. So, the X-plane approach whereby aero is calculated based on geometry has an advantage in that it is much easier to enter geometry data than to go off and calculate aero coefficients for a given aircraft. I have been a developer in the FlightGear (www.flightgear.org) project for several years, providing what is currently the default flight dynamics model, JSBSim (www.jsbsim.org). We use the classical approach. There is another flight model you can select when running FlightGear called YASim (don't ask where these names come from ... long story). YASim uses an approach very similar to X-Plane. However, our sim runs on Linux, IRIX, Mac, and Wintel machines. The amazing thing is one guy in South Carolina wrote the whole program. Austin has done some good work, but from what I understand his hype exceeds even the good work he has done in producing X-Plane (notice how many exclamation points he uses). When he posted his shuttle FAQ I had to laugh a little. I sent him some corrections. I think he implemented most of them. IIRC, someone else wrote the FAQ for him. Anyone have experience with this program? Any good? I haven't used it, but from all accounts it's pretty good. I wish someone would pay me to write simulation code all day. Oh, wait. They do. Jon |
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In article ,
"Greg D. Moore \(Strider\)" wrote: Get the resouce kit and look for RKILL. I've got the resource kit so I'll look for that command and see how it works, thanks for the heads-up. Can you kill the XP GUI (I guess it's explorer.exe?) without killing the kernel? Because when my X11 server barfed on my Linux box the other day I could ssh over to that box, run ps | grep X to get the PID for X, kill -9 nnn (where nnn was the PID), then just startx from the ssh connection to restart my GUI. Can you do the same thing using Windows Terminal Server? -- Herb Schaltegger, Esq. Chief Counsel, Human O-Ring Society "I was promised flying cars! Where are the flying cars?!" ~ Avery Brooks |
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![]() "Herb Schaltegger" wrote in message ... In article , "Greg D. Moore \(Strider\)" wrote: Get the resouce kit and look for RKILL. I've got the resource kit so I'll look for that command and see how it works, thanks for the heads-up. Can you kill the XP GUI (I guess it's explorer.exe?) without killing the kernel? It should. Works that way under 2K. Because when my X11 server barfed on my Linux box the other day I could ssh over to that box, run ps | grep X to get the PID for X, kill -9 nnn (where nnn was the PID), then just startx from the ssh connection to restart my GUI. Can you do the same thing using Windows Terminal Server? Pretty much. Terminal server is one of the few things RKILL doesn't seem to work on cleanly. But I've killed EXPLORER.EXE and the desktop will return in about 10 seconds. -- Herb Schaltegger, Esq. Chief Counsel, Human O-Ring Society "I was promised flying cars! Where are the flying cars?!" ~ Avery Brooks |
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