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Nuclear pulse rockets have been proposed as a way to use directly the
energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . |
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On Feb 14, 7:56 pm, "Williamknowsbest" wrote:
Nuclear pulse rockets have been proposed as a way to use directly the energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . 'Small detonatoin [sic] events amounting ot [sic] 60 tons of TNT are totally containable.' I would question that assertion, especially in the context of something designed to fly and with 100 detonations occurring per second. Most designs for fusion rockets, at least the ones I have seen, have good deltaV numbers, allowing for high impulse transfers, but low thrust. The problem of getting out of Earth's gravity well is a formidable one, especially if you don't want to spray the launch area with radioactives. |
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I think you have some good ideas here and something along these lines
will eventually be developed. Hopefully research can be started (or has started already) within the near future. I would not be aiming for the Moon though. I feel there are far more exciting places to visit. I would suggest Mars, Europa and a Titan should be top of the list. |
#4
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Williamknowsbest wrote:
Nuclear pulse rockets have been proposed as a way to use directly the energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . They should call he first ship "The Jesus Christ" starship. |
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"Williamknowsbest" wrote in message
oups.com Lo and behold, we still haven't the expertise nor the required fly-by-rocket technology for safely getting ourselves to/from the deck of that nasty moon. However, going for our moon's L1 makes perfect sense, and it's entirely affordable and highly fly-by-rocket worthy of such efforts being of station-keeping efficient to boot (just ask those nice Clarke Station wizards). Terraforming the moon (that's typically made double IR/FIR hotter than hell and otherwise TBI lethal by day) is going to become so much easier than our doing Mars, and that effort is going to directly benefit 100% of humanity and that of eventually salvaging our badly failing environment from the very get go. Once the LSE-CM/ISS by China is up and running, as such the daunting task of terraforming that physically dark and nasty sucker becomes doable, especially if mostly robotics and a few brave humans are working within the relative safety of earthshine. (it's technically so much easier staying warm than it is for keeping your cool) However, as long as we're in the process of losing our protective magnetosphere at the ongoing demise of -.05%/year, as such that factor alone could become the worse news to our frail DNA than whatever's global warming us to death. With applied technology and spare energy (also meaning your having spare loot), we can adapt ourselves to surviving whatever's too hot, too cold or even too ocean rising wet. However, cosmic and solar radiation is an entirely different matter, as having spare energy simply isn't going to protect your frail DNA unless it's in the form of being artificially shielded from ourpolluted sky, that's no longer of sufficient density w/o magnetosphere in order to defend yourself from the influx gauntlet of all that's becoming dark and nasty (including the TBI worthy dosage that's derived from our very own nearby moon). What's so terribly taboo/wrong with relocating our moon to Earth's L1, thus blocking off roughly 3.5% of our sun, as well as having gotten rid of most of that rather pesky gravity/tidal force, plus having eliminated the secondary IR/FIR that's also a touch global warming us to death at the same time? Wouldn't it also be a darn good thing, for getting that horrific salty and physically dark old reactive orb of gamma and hard-X-rays a little further away from us? At having established four times the distance, we'd have roughly 1/16th of that lethal dosage to deal with, and due to such efforts having accomplished nearly zilch worth of centripetal related force is why we'd have accomplished a mere fraction of what's pertaining to tidal energy influx that's keeping us a little too extra warm (inside and out). Establishing the LSE-CM/ISS (along with its tether dipole element that's still capable of reaching to within 4r of Earth) is still perfectly doable, and actually much better off for such being within the protective shade of that moon, and otherwise getting full-earthshine illuminated as being more than ideal for such a lunar space elevator and interplanetary depot/gateway of efficient operations. Where's the down side? - Brad Guth -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG |
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On Feb 14, 3:54 pm, "Stephen Horgan" wrote:
On Feb 14, 7:56 pm, "Williamknowsbest" wrote: Nuclear pulse rockets have been proposed as a way to use directly the energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . 'Small detonatoin [sic] events amounting ot [sic] 60 tons of TNT are totally containable.' I would question that assertion, especially in the context of something designed to fly and with 100 detonations occurring per second. Most designs for fusion rockets, at least the ones I have seen, have good deltaV numbers, allowing for high impulse transfers, but low thrust. The problem of getting out of Earth's gravity well is a formidable one, especially if you don't want to spray the launch area with radioactives.- Hide quoted text - - Show quoted text - http://www.memagazine.org/backissues.../contexpl.html The work on impulsive loads is largely classified and not studied in the course work of most mechanical engineering and structural engineering courses. However, since 9/11 that is changing. A detailed understanding of the mechanics of impulsive forces - even those known at the time of the construction of the World Trade Center - may have been sufficient to save that structure from the crash of a fully loaded airliner into both of the towers. The reason for this information being classified is obvious. Anyone with the knowledge of how to build a container for a nuclear explosion can use that knowledge to create a reinforced shelter proof against an atomic blast. But, the benefits of securing this sort of generally useful knowledge is small compared to the long-term benefits of having this knowledge. Clearly knowing how to deflect an atomic bomb driven shockwave is not the same sort of knowledge, which is now possessed by such nations as North Korea and Pakistan, of creating nuclear weapons in the first place. So, there should be a general review of such classified literature in the modern age. Plainly, we know how to deflect and partially contain small explosions, and likely small nuclear explosions, in the 60 ton TNT equivalent range. Such capacity dramatically increases the efficiency of nuclear pulse propulsion, and creates spacecraft of unprecedented capabilities. While the moon is the first and simplest target of such a spacecraft, since we have experience travelling there already, obviously owners of such a spacecraft would not stop there, they would move across the solar system taking stock of the resources of the place, in a manner similar to Lewis and Clark in early US history, and like the USGS in later times. A United Nations Solar System Survey (UNSSS) would collect and correlate all information, and then through some sort of solar system lease arrangement, provide for the development of resources found there. The owners of the spacecraft technology and production infrastructure, would benefit obviously since their technology would be required to develop such resources. The rate of import of raw materials from across the solar system by Earth, and the value it creates to human industry, would set the costs and prices involved in creating this transport infrastructure. This is well beyond the science and engineering of such spacecraft, and in the end gives capacity and cost targets. A list of strategic materials is given here; http://www.globalsecurity.org/milita...y/dod/dnsc.htm http://www.defenseindustrydaily.com/...tals/index.php So, use of metals important to industrial activity, metals like Aluminum, Lead, Titanium, Copper, Nickel, Indium, and so forth, can be examined in today's market and compared to the economic activity it supports at the current price levels, and amounts can be estimated going forward, assuming a global population of 10 billion living at current US, Japanese and Western European standards of living, or perhaps the top quartile of those populations. One can do this by looking at USGS analysis of US use, and dividing it out per capita. http://minerals.usgs.gov/minerals/pubs/commodity/ For example Aluminum; http://minerals.usgs.gov/minerals/pu...alumimcs07.pdf The US used 2,300,000 metric tons of primary aluminum in 2006 (the rest was recycled) which had a value of $6 billion ($1.20 per pound). The US has 0.3 bilion people, so a population of 10 billion people using aluminum at the same rate would require 76,700,000 metric tons of production. This is a demand of 2.4 metric tons per second. This would generate $200 billion per year in revenues. A similar analysis of the world's other strategic material makes the total imports add up to 3.2 metric tons per second. An interplanetary infrastructure capable of producing a 2 meter diameter conical shell 10 cm thick, with ceramic aerogel TPS coating, and a MEMs based RCS, fired from launchers at the production site, with metals layered to the appropriate thickness, should be able to provide a 3.2 metric ton strategic material source disc, that would start at 2 disc's landing in the US south west every minute to meet current US needs, and expanding at 7% per year, to 60 disc's per second, guided by GPS, to meet future world needs from US soil within 51 years. Allocating 20% of the revenue to support off-world infrastructure, that is, $2.4 billion per year rising to $80 billion per year with the balance going to governments, marketers, and resellers. The economy this supports rises from $12 trillion to $400 trillion in 51 years - say from 2010 to 2061. Large spacecraft of huge capacity can also orbit very large solar power satellite networks that capture significant energy in GEO to form IR laserbeams. These beams are sent to reforming satellites in LEO which beam energy directly to many users on Earth's surface. Such systems can also power industrial and propulsion systems throughout cislunar space. Here is a representation of the LEO reformer segment http://web.archive.org/web/199902091...tech/viz1.html IR laser energy operating between 1,000 nm and 1,100 nm would efficiently pump silicon panels at high intensity. Operation on the ground would be limited to 400 W/m2 - about what the heating of the Earth would be. But with nearly 100% conversion efficiency, and operation in desert regions over 85% of the year, energy storage requirements are minimized, and surface area per person is less than 5 m2 on the ground to meet all terrestrial energy needs. Using these panels to produce hydrogen gas can also provide fuel for transports. The United States currently spends $450 billion per year on its primary energy needs. Again, allowing 20% to support the off-world infrastructure, provides $90 bilion per year revenue to support the powersat arrays. The balance going for taxes, and to support existing marketers and resellers and processors of energy. Growing at 7% per year over a 51 year period allows the US to export hydrogen and IR radiation to other nations, this total rises to $15,000 billion - 20% of which is $3,000 billion. The economic activity supported by this activity rises from $12 trillion today to $400 trillion by 2061. At high altitudes above cloud layers, MEMs based hydrogen fueled rocket arrays, can be augmented by high-intensity IR lasers beaming energy to power electrostatically driven rocket arrays (built into the same system) at 100,000 W/m2. Such vehicles would be capable of long- range ballistic flight at low cost, as well as providing general purpose access to space and beyond. This may provide the technical means to expand economic activity well beyond today's per capita levels as well as energy use. Beyond MEMs rocket and general availability of ballistic transport and interplanetary spaceflight, laser light sail technology gives us the capacity to migrate to early interstellar transport systems in the future beyond. In this range of products, micro-nuclear explosions play an important role in establishing the infrastructure described here as well as expanding it. Laser light sails departing the solar system for nearby star systems will very likely use nuclear pulse type propulsion systems for local travel within the target star system until laser based powersats are established. Deployment of IR laser beaming powersats in orbit around distant stars provide for easy two way interstellar commerce, with a growing number of target stars. |
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On Feb 20, 1:16 am, wrote:
On Feb 14, 3:54 pm, "Stephen Horgan" wrote: On Feb 14, 7:56 pm, "Williamknowsbest" wrote: Nuclear pulse rockets have been proposed as a way to use directly the energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . 'Small detonatoin [sic] events amounting ot [sic] 60 tons of TNT are totally containable.' I would question that assertion, especially in the context of something designed to fly and with 100 detonations occurring per second. Most designs for fusion rockets, at least the ones I have seen, have good deltaV numbers, allowing for high impulse transfers, but low thrust. The problem of getting out of Earth's gravity well is a formidable one, especially if you don't want to spray the launch area with radioactives.- Hide quoted text - - Show quoted text - http://www.memagazine.org/backissues.../features/cont... The work on impulsive loads is largely classified and not studied in the course work of most mechanical engineering and structural engineering courses. However, since 9/11 that is changing. A detailed understanding of the mechanics of impulsive forces - even those known at the time of the construction of the World Trade Center - may have been sufficient to save that structure from the crash of a fully loaded airliner into both of the towers. The reason for this information being classified is obvious. Anyone with the knowledge of how to build a container for a nuclear explosion can use that knowledge to create a reinforced shelter proof against an atomic blast. But, the benefits of securing this sort of generally useful knowledge is small compared to the long-term benefits of having this knowledge. Clearly knowing how to deflect an atomic bomb driven shockwave is not the same sort of knowledge, which is now possessed by such nations as North Korea and Pakistan, of creating nuclear weapons in the first place. So, there should be a general review of such classified literature in the modern age. Plainly, we know how to deflect and partially contain small explosions, and likely small nuclear explosions, in the 60 ton TNT equivalent range. Such capacity dramatically increases the efficiency of nuclear pulse propulsion, and creates spacecraft of unprecedented capabilities. While the moon is the first and simplest target of such a spacecraft, since we have experience travelling there already, obviously owners of such a spacecraft would not stop there, they would move across the solar system taking stock of the resources of the place, in a manner similar to Lewis and Clark in early US history, and like the USGS in later times. A United Nations Solar System Survey (UNSSS) would collect and correlate all information, and then through some sort of solar system lease arrangement, provide for the development of resources found there. The owners of the spacecraft technology and production infrastructure, would benefit obviously since their technology would be required to develop such resources. The rate of import of raw materials from across the solar system by Earth, and the value it creates to human industry, would set the costs and prices involved in creating this transport infrastructure. This is well beyond the science and engineering of such spacecraft, and in the end gives capacity and cost targets. A list of strategic materials is given here; http://www.globalsecurity.org/milita...y/dod/dnsc.htm... read more » 'Plainly, we know how to deflect and partially contain small explosions, and likely small nuclear explosions, in the 60 ton TNT equivalent range.' It is not at all plain. And the design here calls for containment, not partial containment, at 100x60 ton equivalent explosions per second. It there any actual reference to support this? Why on Earth would a United Nations Solar System Survey with de facto ownership of the entire Solar System make for more efficient space development? Even if the market was not more efficient why would any nation accept its decisions? |
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On Feb 21, 3:15 pm, "Stephen Horgan" wrote:
On Feb 20, 1:16 wrote: On Feb 14, 3:54 pm, "Stephen Horgan" wrote: On Feb 14, 7:56 pm, "Williamknowsbest" wrote: Nuclear pulse rockets have been proposed as a way to use directly the energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . 'Small detonatoin [sic] events amounting ot [sic] 60 tons of TNT are totally containable.' I would question that assertion, especially in the context of something designed to fly and with 100 detonations occurring per second. Most designs for fusion rockets, at least the ones I have seen, have good deltaV numbers, allowing for high impulse transfers, but low thrust. The problem of getting out of Earth's gravity well is a formidable one, especially if you don't want to spray the launch area with radioactives.- Hide quoted text - - Show quoted text - http://www.memagazine.org/backissues.../features/cont... The work on impulsive loads is largely classified and not studied in the course work of most mechanical engineering and structural engineering courses. However, since 9/11 that is changing. A detailed understanding of the mechanics of impulsive forces - even those known at the time of the construction of the World Trade Center - may have been sufficient to save that structure from the crash of a fully loaded airliner into both of the towers. The reason for this information being classified is obvious. Anyone with the knowledge of how to build a container for a nuclear explosion can use that knowledge to create a reinforced shelter proof against an atomic blast. But, the benefits of securing this sort of generally useful knowledge is small compared to the long-term benefits of having this knowledge. Clearly knowing how to deflect an atomic bomb driven shockwave is not the same sort of knowledge, which is now possessed by such nations as North Korea and Pakistan, of creating nuclear weapons in the first place. So, there should be a general review of such classified literature in the modern age. Plainly, we know how to deflect and partially contain small explosions, and likely small nuclear explosions, in the 60 ton TNT equivalent range. Such capacity dramatically increases the efficiency of nuclear pulse propulsion, and creates spacecraft of unprecedented capabilities. While the moon is the first and simplest target of such a spacecraft, since we have experience travelling there already, obviously owners of such a spacecraft would not stop there, they would move across the solar system taking stock of the resources of the place, in a manner similar to Lewis and Clark in early US history, and like the USGS in later times. A United Nations Solar System Survey (UNSSS) would collect and correlate all information, and then through some sort of solar system lease arrangement, provide for the development of resources found there. The owners of the spacecraft technology and production infrastructure, would benefit obviously since their technology would be required to develop such resources. The rate of import of raw materials from across the solar system by Earth, and the value it creates to human industry, would set the costs and prices involved in creating this transport infrastructure. This is well beyond the science and engineering of such spacecraft, and in the end gives capacity and cost targets. A list of strategic materials is given here; http://www.globalsecurity.org/milita...y/dod/dnsc.htm... read more » 'Plainly, we know how to deflect and partially contain small explosions, and likely small nuclear explosions, in the 60 ton TNT equivalent range.' It is not at all plain. Why do you insist this is so? And the design here calls for containment, not partial containment, Yes it does. A parabolic reflector is far more efficient than a containment that thermalizes the shock and exhausts it through a nozzle. at 100x60 ton equivalent explosions per second. Huge thrust, huge reflector. It there any actual reference to support this? What exactly references are you looking for? Thrust containment references or market efficiency references? Why on Earth would a United Nations Solar System Survey with de facto ownership of the entire Solar System make for more efficient space development? the market was not more efficient why would any nation accept its decisions? What are you arguing? Markets are more efficient than what exactly? You are confused here. You seem to think that establishing the conditions for efficient markets somehow preclude the operation of markets. Foolishness. Fact is, free markets operate best in a specific context. In a specific environment. This includes; 1) clear and fairly applied civil laws 2) open information sources 3) strong property laws fairly applied None of these exist regarding the solar system today. There is no generally accepted civil laws markets can rely on to enforce their rights, or a court that can decide cases even if the laws existed or an agency to enforce the decisions of such a legal body if it were to exist. The basic resources of the solar system are largely unknown at this point. It is at present illegal for nations, corporations, or individuals to claim ownership of real property off-world. In this environment there is no opportunity for a market to arise, investments to be made, or resources to be developed. So your assertion that markets would be more efficient is just plain missing the point. clear and fair rules, open publicly available information regarding available resources and their value and fair and strong property laws and a open system of exchange. None of this applies to the solar system yet. The first step in creating a market is creating a solid base of information, an clear |
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The development of this sort of thruster would transform life on
Earth! Each tube would lift up to 45,000 metric tons of deadweight and clusters of up to 10 tubes would create vessels as large as any that ply the oceans of the world today. More analysis below On Feb 14, 11:01 pm, "steve" wrote: I think you have some good ideas here and something along these lines will eventually be developed. Hopefully research can be started (or has started already) within the near future. I would not be aiming for the Moon though. I feel there are far more exciting places to visit. I would suggest Mars, Europa and a Titan should be top of the list. A ship with this capacity would be able to sail across the solar system. We'd have constant gee out to about 30 million miles, with only a 10% propellant fraction. Then we'd have to figure out how to lower the acceleration to make efficient use of propellant beyond that point. Interplanetary navigation would be pretty easy. We'd just point the ship toward the spot the planet will be when we get there. But of course computer guidance systems will bring things within inches. of where we want them. It would be cool to get rid of the fissile material altogether. Lithium-6 Deuteride is an interesting fuel. If we can compress a 65 mm diameter ball of the stuff massing some 112 grams into a tiny ball some 3 mm in diameter, we could attain fusion of the material. One way to achieve this is to subdivide the fusion LiD sphere into 12 similar parts and fire them at each other at a velocity of about 4 km/ sec. Accurate assembly like this will provide the neessary compressive energy to cause the pellets to compress to achieve fusion. A rail gun system would work to achieve this or a laser sustained detonation rocket ablating plastic propellant attached to the LiD would also work. Firing the 12 components at each other at 20 km/sec so that the center of the compressing assembly is moving away from the component injectors at 18 km/sec or so, would allow the detonation to take place well away from the injection assembly. A blast door in the pusher plate synchronized with the injection event would operate to allow entry of the compressing pellet but deflect the shock wave from the fusion blast. A parabolioid of rotation thrust chamber would collimate the blast and produce an effective 24,000 km/sec thrust from the 112 gram pellet. Retrieving only 1 part in 1 million of the energy from the escaping plasma would be sufficient to power the injectors. Tapping a small portion of the exhaust energy would also power other vehicle systems. 133 detonations per second is the speed a 4-cylinder engine idling at 2,000 rpm handles fuel and air. Assuming its not problem building a system to handle LiD in this way, we can estimate the power and thrust of the rocket. 2.4e+7 m/sec = Ve 133/sec * 0.112 kg = 14.9 kg/sec = mdot F = mdot * Ve = 3.57e+8 N = 36.4 kTf N=newtons kTf = kilo-tonnes force! This would be sufficient to lift a vehicle some 22 million pounds (10 kilo-tonnes) at 3.64 gees! Throttling back to half this force would be sufficient to blast off at 1.82 gees! The vehicle accelerating some 8 m/sec every second it rises into the sky when launched from Earth. With 10% of the vehicle mass LiD nuclear fuel and an exhaust speed of 24,000 km/sec final velocity under ideal conditions would be Vf = Ve * LN(1/(1-u)) = 2.4e+7 ( LN(1/(1-.1)) = 2.5e+6 m/sec This is a final velocity of 2,529 km/sec. Divide this figure by four to get a round trip top speed. That's 6.3e+5 m/sec - or 630 km/sec. Earth escape speed is 11 km/sec. Now, if we have a constant gee thrust over say 20 million miles (32 million km = 3.2e+10 m) to Mars at a certain point in time. Then, half the distance is accelerating and half the distance is slowing. So, d = 1.6e+10 m = V^2 /(2*a) And V = 6.25e+5 Solving for a; a = V^2 (2*d) = (6.3e+5)^2 / (2*1.6e+10) = 12.48 m/sec/sec This is 1.27 gees! At this acceleration it would take 28 hours to fly to Mars. Acelerating at 1/3 gee would be possible over this distance; a = 9.82 / 3 = 3.27 m/s/s D = V^2 / (2*a) = 630,000^2 / (2*3.27) = 60,626,272,900 That's 60.6 million km. A similar distance would be needed to slow down at your destination, so, a journy of 121.2 million km could be undertaken at this acceleration and not outrun the fuel capacity of the ship. That's pretty much the inner solar system. Jupiter ranges from 519 million km from Earth to 965 million km. These are 'legs' of 259.5 million km to 482.5 million km. Taking the longest of these we have 1/24th gee to make this distance at this propellant fraction with this vehicle. Sufficient gee force to keep things from floating around. The 133 impulses per second drop to 2 impulses per second at these lower gees. Some sort of shock absorber to smooth these out would be desireable. Another possibility would be to reduce the size of the impulse units and increase the detonation rate. Or increase the size of the ship and increase the detonation rate. But this would limit top gees. This thruster would propel a 10,000 metric ton ship at 3.6 gees - it could also propel a 20,000 metric ton ship at 1.8 gees. Increasing detonation rate from 133 per second and operating a 500 cycles per seond - a 4 cylinder engine operating at 7500 rpm has this many detonations per seond - would lift a 45,000 metric ton vessel at 3 gees, but operate at 7 impulses per second at 1/24th gee. Once the basic thrust unit or tube were proven operable, it could be configured in a variety of forms and attached to a variety of airframes. Clustering these units in groups of 5 to 10 would create interplanetary vessels comparable in carrying capacity to today's largest ships The largest super-tankers operating at around 2 gees at 500 Hz injection rate would require only 10 fusor tubes (2 groups of 5). A container ship would require only 2 fusor tubes Three satellites in GEOSYNCH orbit operating 2 tubes each at 133 Hz, blowing in opposite directions, could power a laser system that would provide 30x all today's power to the world. Operated at 1/30th thrust, 32,000 tons of lithium deuteride delivered to each satellite each year would provide the world's energy needs today. Laser sustained propulsion systems could be powered from GEO and provide global access to cislunar space. These vehicles would dock with larger cruise vessels for rapid interplanetary transport. Today's Ocean Going Vessels and their sizes Name Ships Type Length Displacement Knock Nevis 1 Supertanker 458 m 564,763 Batillus class 4 Supertanker 414 m 550,000 Esso Atlantic 2 Supertanker 406 m 516,000 Esso Pacific Supertanker 406 m 516,000 Emma Mærsk 3 Container 397 m 170,974 Estelle Mærsk Container 397 m 171,000 Eleonora Mærsk Container 397 m 171,000 Hellespont 4 Supertanker 380 m 234,006 Hellespont Tara Supertanker 380 m 234,006 Hellespont Alha Supertanker 380 m 234,006 Hellespont Metr Supertanker 380 m 234,006 Gudrun Mærsk 6 Container 367 m 97,933 Grete Mærsk Container 367 m 98,000 Gunvor Mærsk Container 367 m 98,000 Gjertrud Mærsk Container 367 m 98,000 Gerd Mærsk Container 367 m 98,000 Georg Mærsk Container 367 m 98,000 Genesis of the 2 Cruise ship 360 m 220,000 Genesis class Cruise ship 360 m 220,000 AS-Class Mærsk 6 Container 352 m 75,000 CS-Class Mærsk 8 Container 347 m 70,000 RMS Queen Mary 1 Ocean liner 345 m 148,528 Berge Stahl 1 Bulk cargo 343 m 364,768 Enterprise 1 Aircraft ca 342 m 93,500 Freedom of the 3 Cruise ship 339 m 154,407 Liberty of the Cruise ship 339 m 160,000 Independence of Cruise ship 339 m 160,000 E-Class Mærsk 6 Supertanker 333 m 159,187 Nimitz class 10 Aircraft ca 333 m 102,000 Ford class 3 Aircraft ca 332 m 100,000 Kitty Hawk 4 Aircraft ca 327 m 83,960 Forrestal 4 Aircraft ca 325 m 80,000 Midway class 3 Aircraft ca 306 m 45,000 Adm. Kuznetsov 2 Aircraft ca 302 m 67,000 Porte-Avions 2 Aircraft ca 283 m 75,000 Carrier Future 2 Aircraft ca 280 m 65,000 Lexington 2 Aircraft ca 270 m 50,000 Iowa class 4 Battleship 270 m 56,500 Shinano 1 Aircraft ca 266 m 71,890 Yamato 2 Battleship 263 m 72,000 Admiral 1 Battlecruis 262 m 45,200 Bismarck 2 Battleship 251 m 50,900 Norwegian Star Cruise Ship 294 m 91,000 Norwegian Dawn Cruise Ship 294 m 92,250 Norwegian Jewel Cruise Ship 294 m 92,000 Pride of Hawaii Cruise Ship 294 m 93,558 |
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On Feb 22, 2:24 am, "Williamknowsbest" wrote:
On Feb 21, 3:15 pm, "Stephen Horgan" wrote: On Feb 20, 1:16 wrote: On Feb 14, 3:54 pm, "Stephen Horgan" wrote: On Feb 14, 7:56 pm, "Williamknowsbest" wrote: Nuclear pulse rockets have been proposed as a way to use directly the energy available from nuclear reactions; http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion But the amount of nuclear materials disposed of in the atmosphere during a rocket's ascent is a problem with these devices. An uncompressed critical mass of weapons grade plutonium is at least 10 kg. And 1,000 devices are needed to achieve orbit. So, 10 metric tons of plutonium reaction products would have to be released into the atmosphere for each flight. Clearly unacceptable. The amount fissile needed to achieve criticality is inversely proportional to the square of the density of the material. Since shaped plastic explosives can compress plutonium to 3x its rest density, critical mass is reduced to 1.1 kg per device. Reducing the pollution of each flight by this level. Density is a function of pressure, and the pressures achieved with chemical explosives are limited. Is there a way to increase pressure and therefore density? Well, there are techniques that have been developed to initiate fusion reactions in pellets of lithium deuteride. These techniques, ranging form Zeta-pinch to particle beam compression to inertial compression (firingpieces at high speeds toward one another) to laser beam compression - can achieve pressures 3,000 times greater than can be achieved by chemical explosives. This means that densities of 10,000x can be contemplated. When applied to fissile materials this means that the amounts of materials can be reduced by a factor of 100 million - critical masses as small as 100 micrograme may be possible in the limit using these techniques. When system simplicity and ease of manufacture are taken into account, factors of 400 to 2,000 seem very easily achieved using Z-pinch technique http://en.wikipedia.org/wiki/Z-pinch This implies bomblets using as little as 3 milligrams to 63 milligrams of fissionable material each. This translates to a release of 3 grams to 63 grams of fission byproducts per 1000 pulse unit launch. When these very small fissile devices are used as a primary trigger for a Lithium-6/Deuteride secondary, a large fusion device can be contemplated that has very little fissile emissions. Increasing densities reduces fissile materials required. Replacing the fissile material with some sort of anti-matter trigger would also be possible - reducing the use of fissile materials to zero. Some have reported that by scattering a positron off of a neutron undergoing decay, anit-protons can be created with far less energy than they otherwise might by direct creation. This provides total conversion of mass to energy with only a small input of energy to create the positron in the first place. This can be used as a sort of desk top anti-proton generator and when used as an anti-matter spark plug - sustains desktop fusion or detonation of fusion secondaries in sequence. In any event these devices are very small - in the 10 gram to 100 gram range, and due to fundamental limits of inertial confinement systems and their triggers - they are limited to 6 kT/kg yeild. About 60 ton to 600 ton yield. that's 240 GJ to 2.4 TJ per device. The exhaust speeds achieveable with this sort of device are well above 7,000 km/sec. A continuous fusion rocket is capable of no more than 24,000 km/sec exhaust speed. Small detonatoin events amounting ot 60 tons of TNT are totally containable. Impulse units containing 10 grams of fusion material in a rocket operated at 100 detonations per second totally deflected by thrust structure, has a propelant flow of 1 kg per second and an exhaust speed of 7,000 km/sec. That's a thrust of 700,000 kgf - or 700 metric tons of force. Accelerating at local gravity pluse 1/6th gee from Earth to Moon, with turn-around halfway there, requires 1-1/6 gee at takeoff from Earth, 1/6th gee through transit, and 1/3rd gee at landing on the moon. The vehicle detonates 62,516 pulse units massing 6.25 metric tons. The vehicle masses 400 tons empty and carries 20 tons of pulse units. It takes 8.5 hours to reach the moon from Earth, and 8.5 hours to return at 1/6 gee. A total of 17 hours. With a 3.5 hours spent at each end of the journey, the vehicle can provide daily flight service to the moon. A fleet of four vehicles can provide a departure every 6 hours. Six vehicles provide spares and reasonable service times to maintain this flight rate. 6AM 12 Noon 6PM Midnight Six launch pads, a central control tower and dispatch, a ring of support hangars, warehouses, and staging areas beyond that, road and rail feeding into the center - a spaceport at each end of the journey - one pad for every vehicle at either end. A structural fraction of 20% - means that 80 tons are vehicle. Leaving a payload of 320 tons - A total of 1280 tons per day to the moon and back. At 350 kg per passenger, and 200 passengers per flight a total of 120 tons per fight for passengers and 250 tons per flight for cargo. What could a fleet of six vehicles offering 4 flights per day to the moon? A ton of supplies will support 1 person on the moon for a year. So, without any ability to recycle or make use of lunar resources - 1000 tons per day cargo supply rate could support 365,000 people on the moon. A balanced allocation to growth and support would allow an initial city of 100,000 be built in the first year, and support 100,000 tourists - with an average stay time of 4 days then, 200,000 tourists per year would visit the moon and use very little resources, the remaining 165,000 inhabitants would live in 40,000 high end homes built on a lunar housing development built over a 3 year period. The Merrill Lynch World Wealth Report indicates that to maintain this rate of demand for flights prices in the $100,000 per stay range, and housing prices in the $10 million per unit range with daily use charges for air, water, food and so forth. The tourists and luxury home buyers help support the infrastructure for research and development, and provide jobs for researcher extended families. This is sort of the 1950s vision of Luna City - . 'Small detonatoin [sic] events amounting ot [sic] 60 tons of TNT are totally containable.' I would question that assertion, especially in the context of something designed to fly and with 100 detonations occurring per second. Most designs for fusion rockets, at least the ones I have seen, have good deltaV numbers, allowing for high impulse transfers, but low thrust. The problem of getting out of Earth's gravity well is a formidable one, especially if you don't want to spray the launch area with radioactives.- Hide quoted text - - Show quoted text - http://www.memagazine.org/backissues.../features/cont.... The work on impulsive loads is largely classified and not studied in the course work of most mechanical engineering and structural engineering courses. However, since 9/11 that is changing. A detailed understanding of the mechanics of impulsive forces - even those known at the time of the construction of the World Trade Center - may have been sufficient to save that structure from the crash of a fully loaded airliner into both of the towers. The reason for this information being classified is obvious. Anyone with the knowledge of how to build a container for a nuclear explosion can use that knowledge to create a reinforced shelter proof against an atomic blast. But, the benefits of securing this sort of generally useful knowledge is small compared to the long-term benefits of having this knowledge. Clearly knowing how to deflect an atomic bomb driven shockwave is not the same sort of knowledge, which is now possessed by such nations as North Korea and Pakistan, of creating nuclear weapons in the first place. So, there should be a general review of such classified literature in the modern age. Plainly, we know how to deflect and partially contain small explosions, and likely small nuclear explosions, in the 60 ton TNT equivalent range. Such capacity dramatically increases the efficiency of nuclear pulse propulsion, and creates spacecraft of unprecedented capabilities. While the moon is the first and simplest target of such a spacecraft, since we have experience travelling there already, obviously owners of such a spacecraft would not stop there, they would move across the solar system taking stock of the resources of the place, in a manner similar to Lewis and Clark in early US history, and like the USGS in later times. A United Nations Solar System Survey (UNSSS) would collect and correlate all information, and then through some sort of solar system lease arrangement, provide for the development of resources found there. The owners of the spacecraft technology and production infrastructure, would benefit obviously since their technology would be required to develop such resources. The rate of import of raw materials from across the solar system by Earth, and the value it creates to human industry, would set the costs and prices involved in creating this transport infrastructure. This is well beyond the science and engineering of such spacecraft, and in the end gives capacity and cost targets. A list of strategic materials is given here; http://www.globalsecurity.org/milita...y/dod/dnsc.htm... read more » 'Plainly, we know how to deflect and partially contain small explosions, and likely small nuclear explosions, in the 60 ton TNT equivalent range.' It is not at all plain. Why do you insist this is so? Because the assertion suggests that the scientific and engineering knowledge required to do this exists. It does not, for example no working examples exist. And the design here calls for containment, not partial containment, Yes it does. A parabolic reflector is far more efficient than a containment that thermalizes the shock and exhausts it through a nozzle. As opposed to disintegrating? Containment is required to achieve fusion in any case. at 100x60 ton equivalent explosions per second. Huge thrust, huge reflector. Huge means massive, and this is in the context of a contained fusion reaction, which makes all of the other components huge and massive as well. It there any actual reference to support this? What exactly references are you looking for? Thrust containment references or market efficiency references? That the engineering problems associated with this have been solved, because I must have missed them. Why on Earth would a United Nations Solar System Survey with de facto ownership of the entire Solar System make for more efficient space development? the market was not more efficient why would any nation accept its decisions? What are you arguing? Markets are more efficient than what exactly? You are confused here. You seem to think that establishing the conditions for efficient markets somehow preclude the operation of markets. Foolishness. Markets are more efficient than the sort of central planning for resource allocation that is being advocated. How does one body with total control over the resources of the entire Solar System make for any kind of a market? Fact is, free markets operate best in a specific context. In a specific environment. This includes; 1) clear and fairly applied civil laws 2) open information sources 3) strong property laws fairly applied None of these exist regarding the solar system today. Many nations on have clear and fairly applied civil laws, which would apply to space activity in and around earth and the use of extraterrestrial resources on earth. Information regarding solar system resources is currently freely available and scientific information of that type will probably continue to be. Information relating to prospecting activity will probably be confidential, as similar information is here on earth. Property laws already apply in earth orbit and would develop further as exploitation of the Solar System became a practical proposition. There is no generally accepted civil laws markets can rely on to enforce their rights, or a court that can decide cases even if the laws existed or an agency to enforce the decisions of such a legal body if it were to exist. The basic resources of the solar system are largely unknown at this point. It is at present illegal for nations, corporations, or individuals to claim ownership of real property off-world. Given that earth will be the hub of space activity for generations and that offworld resources will largely be consumed on earth then civil law and international agreements relating to space will apply. In this environment there is no opportunity for a market to arise, investments to be made, or resources to be developed. So your assertion that markets would be more efficient is just plain missing the point. If several nations or companies develop the capability to mine NEAs then a market in offworld minerals would establish very quickly. clear and fair rules, open publicly available information regarding available resources and their value and fair and strong property laws and a open system of exchange. None of this applies to the solar system yet. The first step in creating a market is creating a solid base of information, an clear Markets do not require that all information relating to commercial activity be available, just the information that relates to exchanges. The open system of exchange that would be used would probably be money. |
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